Holo-Battle Sim

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Revision as of 17:41, 10 February 2026 by Cara (talk | contribs)
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There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.

Combat Style

  • Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.
  • Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.
  • Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.
  • Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.
  • Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.
  • Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.
  • Random - With a random combat style, there's more uncertainty, but you'll get more training coins at the beginning.

Basic Training

Grass Training

  • Easy - LV.30
  • Normal - LV.40
  • Hard - LV.50

Water Training

  • Easy - LV.30
  • Normal - LV.40
  • Hard - LV.50

Fire Training

  • Easy - LV.30
  • Normal - LV.40
  • Hard - LV.50

Advanced Training

Trial of Grass

Recommended: LV.60

Trial of Water

Recommended: LV.60

Trial of Fire

Recommended: LV.60

Holo-Shop