Image |
Name |
Type |
Description |
Aniimo
|
 |
Scorching Flames |
Normal |
Increases the damage dealt to Burning Targets by 20% |
Emberpup, Flameruff, Scorchhowl
|
 |
Combo Master |
Normal |
Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times |
Celestis, Stellarys
|
 |
Deterrent |
Normal |
Every 15 second(s), dealing damage to a target also weakens it, reducing it's damage by 15% for 20 second(s) |
Hummin, Witchin, Tuckin
|
 |
Quick Healing |
Normal |
Enhances healing effect by 15% |
Skippy, Pranky, Glacy, Leafy, Flutternym, Gracewing, Bulbly, Veilfloat, Luminelle
|
 |
Disco Aniimo |
Normal |
Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP |
Iris, Irisal
|
 |
Sense of Security |
Normal |
Increases damage by 15% when a shield is active |
Nimbi, Turbo
|
 |
EP Conservation |
Normal |
Reduces the EP cost of all skills by 12% |
Chirpi, Tromber, Corneter, Tubster
|
 |
Effective Ambush |
Normal |
Recovers 0.2 EP when dealing damage to targets while tunneling. This effect can be triggered only once per second. |
Budclaw, Shrubclaw, Geoclaw
|
 |
Boast |
Normal |
When engaging, its fur turns pink if the target is in opposite gender, increasing damage by 10% while reducing damage taken by 10% for 20 second(s). This effect can only be triggered once every 20 second(s). |
Otti, Puffi, Chilli, Chubbi
|
 |
Water Mastery |
Normal |
Increases EP recovery speed by 12% for 10 second(s) after absorbing water. |
Shelly, Sheldon, Sherro
|
 |
Earth's Might |
Normal |
Increases skill damage by 30% while tunneling |
Pebbling, Geodeback, Minespine
|
 |
Tail Wrath |
Normal |
Increases the damage of the next skill by 50% after casting 3 skills. |
Bolty, Blazen
|
 |
Ambush |
Normal |
Increases BREAK damage by 50% for 5 second(s) when attacking targets that are not engaging. |
Wisptis, Ignitis
|
 |
Intense Offensive |
Normal |
Increases the damage dealt to targets in BREAK state by 20% |
Jawling, Helmwhelp, Helgon
|
 |
Thorny Heart |
Normal |
Increases grass-type damage by 12% |
Budsquire, Thornblade
|
 |
Roasting |
Normal |
Hitting a target with a skill will put it in a Blazed state, reducing its fire resistance by 2% for 25 second(s), stacking up to 10 times. |
Sparki, Flamerion
|
 |
Phantom |
Normal |
Increases the duration of charm effect by 100%. Recovers 0.05 EP when hitting a target affected by charm. This effect can only be triggered once every second. |
Dewy, Fragrancier
|
 |
Adrenaline |
Normal |
Increases the aniimo's attack by 10% for 15 second(s) after it engages |
Bonesky, Fenrier, Glynsera, Baleetle, Waleetle
|
 |
Power of the Sun |
Rare |
After casting 3 skills, the next skill cast consumes zero EP and its damage is increased by 15% |
Helion, Blazing Sun Lion
|
 |
Power of the Moon |
Rare |
Casting a skill accumulates 4 stacks of Power of the Moon, and each normal attack consumes 1 stack of Power of the Moon, recovering EP by 0.1 and HP by 1% |
Lunara, Fennelun
|
 |
Unstoppable Momentum |
Rare |
Increases the damage by 25% for 10 second(s) when engaging. This effect can be triggered again 10 second(s) after disengaging. |
Emberpup, Flameruff, Scorchhowl
|
 |
Grand Sorcerer |
Rare |
Reduces the EP cost of the next skill by 3% when your normal attacks hit a target, stacking up to 20 times. |
Celestis, Stellarys
|
 |
Prankster |
Rare |
Increases the damage dealt to targets with debuffs by 25% |
Hummin, Witchin
|
 |
Vitality |
Rare |
Deals higher BREAK damage when you have more HP left. Full HP will increase your BREAK damage by 60% |
Tuckin
|
 |
Water Spirit |
Rare |
Reduces EP cost of skills by 25% when in water |
Skippy, Pranky, Glacy
|
 |
Kindness |
Rare |
Recovers 0.1 EP when attacking targets on grass. This effect can only be triggered once every 1 second(s) |
Leafy
|
 |
Radiant Charm |
Rare |
While on grass, gains 1 point of Dance Power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP and give you a 50% damage increase for 2 seconds. |
Iris, Irisal
|
 |
Mistbound |
Rare |
Enter the battle with a misty state, using a Skill will consume this state and enhance the Skill effect. The misty state will be regained after 15 seconds of not being on the field. |
Nimbi, Turbo
|
 |
Phantom Healer |
Rare |
Provides support as a Phantom when disengaged. Heals other annimo by 1.5% when they cast skills. |
Flutternym, Gracewing
|
 |
Full Energy |
Rare |
Increases the EP cap for all team members by 3 |
Somniwing
|
 |
Band Member |
Rare |
Recovers 2 EP when switching to an aniimo of the Chirpi family. This effect can only be triggered once every 20 seconds |
Chirpi, Tromber, Tubster
|
 |
Air Domination |
Rare |
Increases Critical Rate by 30% when flying |
Corneter
|
 |
Energy Recycler |
Rare |
Recovers 0.2 EP when a skill deals damage to the targets. This effect can be triggered only once per second |
Budclaw, Shrubclaw, Geoclaw
|
 |
Charge Up |
Rare |
While in battle, the next skill cast additionally increases UP by 25. This effect can be triggered only once every 15 second(s). |
Bulbly, Veilfloat, Luminelle
|
 |
Water Absorption |
Rare |
Increases EP recovery speed by 30% for 15 second(s) when in water |
Otti, Puffi, Chilli, Chubbi
|
 |
Tidal Strike |
Rare |
Increases the critical damage by 50% for 10 second(s) after absorbing water |
Shelly, Sheldon, Sherro
|
 |
Rock Resonance |
Rare |
Gains one stack of Momentum every 5 seconds while tunneling, and additionally gains another stack of Momentum each time it avoids taking damage from an attack, stacking up to 5 times. Each stack of Momentum converts into a shield equal to 2% of HP when surfacing lasting for 20 seconds. |
Pebbling, Geodeback, Minespine
|
 |
Power Endurance |
Rare |
Recovers 0.5 EP when a skill deals a critical strike. This effect can be triggered only once per second. |
Bolty, Blazen
|
 |
Hunter |
Rare |
Increases critical damage by 40% |
Bonesky, Fenrier, Glynsera
|
 |
Zealot |
Rare |
Gains one stack of fury for 10 seconds each time you defeat a target. Activate the zealot state when there are three stacks of fury, recovering 2 EP and increasing your damage by 30% for 30 seconds. |
Wisptis, Ignitis
|
 |
Hardened Shield |
Rare |
Becomes Hardened when engaging, increasing damage reduction by 5% and EP recovery speed by 5% for 10 seconds. |
Helmut, Rookey
|
 |
Hardened Edges |
Rare |
When a teammate puts a target in BREAK state, increases the EP recovery speed of the Pawney by 10% while increasing its damage dealt to targets in BREAK state by 20% for 10 second(s) |
Pawney
|
 |
Counter Strike |
Rare |
Increases BREAK damage by 30% for 5 second(s) after taking damage |
Jawling, Helmwhelp, Helgon
|
 |
Power of Fire |
Rare |
Casting Skill on targets in burning state will accumulate the power of Fire, each layer of Fire power increases 10% damage, up to 4 layers, lasting 20 seconds. Releasing Fire Breath will consume all the power of Fire. |
Infergon
|
 |
Sword Swing |
Rare |
Each skill cast adds up 1 stack of Sword Swing, stacking up to 4 times and lasting for 15 second(s). Each normal attack consumes 1 stack of Sword Swing to increase damage by 25% |
Budsquire, Thornblade
|
 |
Blazing Flames |
Rare |
Hitting a target with a skill will put it in a Blazed state, reducing it's fire resistance by 2% for 25 second(s), stacking up to 10 times. Increases damage dealt to targets with full stacks of Blazed effect by 15% |
Sparki, Flamerion
|
 |
Dangerous Fragrance |
Rare |
Inflicting a debuff on a target will also reduce its dark resistance by 25% for 20 second(s) |
Dewy, Fragrancier
|
 |
Scorching Core |
Rare |
Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast. |
Baleetle
|
 |
Overloaded Engine |
Rare |
Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast. If the next skill is Sandstorm Spin, it will immediately go to top speed. |
Waleetle
|
 |
Relentless Strikes |
Rare |
Inflicting a debuff on a target will reduce the EP cost of the next skill by 50%. |
Besauce
|