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{{SkilllogEntry|Lotus Bloom|Grass|Support|Ultimate|0|0|Wraps itself with a lotus leaf which leaves a magical grassland after blooming, recovering 2.0% HP for all teammates within and increasing their grass-type damage by 25% for 10 second(s).}} | {{SkilllogEntry|Lotus Bloom|Grass|Support|Ultimate|0|0|Wraps itself with a lotus leaf which leaves a magical grassland after blooming, recovering 2.0% HP for all teammates within and increasing their grass-type damage by 25% for 10 second(s).}} | ||
{{SkilllogEntry|Blooms of Vigor|Grass|Support|Skill|2|0|Creates a magic circle at its feet, recovering 1% HP per second for all teammates for 20 second(s) while enhancing nearby grasslands into Blooms of Vigor. All teammates within the blooms deal 10% additional grass-type damage.}} | {{SkilllogEntry|Blooms of Vigor|Grass|Support|Skill|2|0|Creates a magic circle at its feet, recovering 1% HP per second for all teammates for 20 second(s) while enhancing nearby grasslands into Blooms of Vigor. All teammates within the blooms deal 10% additional grass-type damage.}} | ||
{{SkilllogEntry|Cyclone of Leaves|Grass|Magical|Skill|2|64|Attacks with its tail and releases a Cyclone of Leaves that moves forward. The cyclone generates | {{SkilllogEntry|Cyclone of Leaves|Grass|Magical|Skill|2|64|Attacks with its tail and releases a Cyclone of Leaves that moves forward. The cyclone generates grassland along its path and around the aniimo, lasting for 20 seconds.}} | ||
{{SkilllogEntry|Vine Entanglement|Grass|Magical|Skill|1|62|Launches a circular magical strike around a target. If the affected target is on a grassland, it will also be | {{SkilllogEntry|Vine Entanglement|Grass|Magical|Skill|1|62|Launches a circular magical strike around a target. If the affected target is on a grassland, it will also be entangled by vines for 3.5 second(s).}} | ||
{{SkilllogEntry|Petal Storm|Grass|Magical|Skill|2|20|Once activated, consumes 1 EP per second to spin and move while releasing homing magical petals. As the skill remains active, up to 3 magical petals will be released per second. Press the skill button again to interrupt the skill.}} | {{SkilllogEntry|Petal Storm|Grass|Magical|Skill|2|20|Once activated, consumes 1 EP per second to spin and move while releasing homing magical petals. As the skill remains active, up to 3 magical petals will be released per second. Press the skill button again to interrupt the skill.}} | ||
{{SkilllogEntry|Vortex of Petals|Grass|Magical|Skill|2|73|Generates a large vortex of petals at the feet of the target to attack it.}} | {{SkilllogEntry|Vortex of Petals|Grass|Magical|Skill|2|73|Generates a large vortex of petals at the feet of the target to attack it.}} | ||
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{{SkilllogEntry|Cloud Shield|Wind|Support|Skill|2|0|Creates a cloud shield which absorbs damage up to 15% of the aniimo's HP while increasing its wind resistance by 15% for 20 second(s). If the aniimo is in the Mistbound state, the shield will be enhanced to absorbing damage up to 18% of its max HP while increasing wind resistance by 18% for 30 second(s).}} | {{SkilllogEntry|Cloud Shield|Wind|Support|Skill|2|0|Creates a cloud shield which absorbs damage up to 15% of the aniimo's HP while increasing its wind resistance by 15% for 20 second(s). If the aniimo is in the Mistbound state, the shield will be enhanced to absorbing damage up to 18% of its max HP while increasing wind resistance by 18% for 30 second(s).}} | ||
{{SkilllogEntry|Freebies|Wind|Support|Ultimate|0|0|The Turbo sneezes and shakes off all objects hidden in its fur, gaining a 30% damage increase for 20 second(s). Picking up one of those objects will recover 5% HP.}} | {{SkilllogEntry|Freebies|Wind|Support|Ultimate|0|0|The Turbo sneezes and shakes off all objects hidden in its fur, gaining a 30% damage increase for 20 second(s). Picking up one of those objects will recover 5% HP.}} | ||
{{SkilllogEntry|Turbo Stampede|Wind|Magical|Skill|2|36|Inhales air and smashes the ground, dealing AoE damage in a circular area around the aniimo. If the aniimo is in the mistbound state, a large cloudy area will be generated and the critical rate of all teammates within the area will be increased by 50%, lasting for 15 | {{SkilllogEntry|Turbo Stampede|Wind|Magical|Skill|2|36|Inhales air and smashes the ground, dealing AoE damage in a circular area around the aniimo. If the aniimo is in the mistbound state, a large cloudy area will be generated and the critical rate of all teammates within the area will be increased by 50%, lasting for 15 second(s).}} | ||
{{SkilllogEntry|Purifying Dance|Grass|Support|Skill|2|0|Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery speed by 65% for 10 second(s).}} | {{SkilllogEntry|Purifying Dance|Grass|Support|Skill|2|0|Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery speed by 65% for 10 second(s).}} | ||
{{SkilllogEntry|Wind of Healing|Grass|Support|Skill|2|0|Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Grass-type aniimo will gain an additional 25% of healing amount.}} | {{SkilllogEntry|Wind of Healing|Grass|Support|Skill|2|0|Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Grass-type aniimo will gain an additional 25% of healing amount.}} | ||
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{{SkilllogEntry|Colorful Dance|Grass|Support|Ultimate|0|0|The Somniwing flies up and uses its power of rejuvenation, recovering 5 EP for all teammates.}} | {{SkilllogEntry|Colorful Dance|Grass|Support|Ultimate|0|0|The Somniwing flies up and uses its power of rejuvenation, recovering 5 EP for all teammates.}} | ||
{{SkilllogEntry|Hypnotic Spores|Grass|Magical|Skill|2|28|Tosses a seed at a target, putting the targets hit to sleep after 3 second(s), lasting for 8 second(s). Sleeping targets will wake up when they are hit by a normal attack of a skill and take 25% additional damage from the hit. Grass-type aniimo are immune to this skill.}} | {{SkilllogEntry|Hypnotic Spores|Grass|Magical|Skill|2|28|Tosses a seed at a target, putting the targets hit to sleep after 3 second(s), lasting for 8 second(s). Sleeping targets will wake up when they are hit by a normal attack of a skill and take 25% additional damage from the hit. Grass-type aniimo are immune to this skill.}} | ||
{{SkilllogEntry|Energy Orb|Grass|Magical|Skill|1|40|Charges up above a target and drops down to attack. Press and hold the skill button to charge, consuming EP every 0.6 | {{SkilllogEntry|Energy Orb|Grass|Magical|Skill|1|40|Charges up above a target and drops down to attack. Press and hold the skill button to charge, consuming EP every 0.6 seconds to increase damage up to 4 times. The damage of stage 1 to 5 is 11/2/3/4.5/6 times the might respectively.}} | ||
{{SkilllogEntry|Ethereal Light Wave|Grass|Support|Skill|2|0|Launches a light wave forward, drawing all enemy projectiles toward it while increasing the EP recovery speed of all teammates on its path by 18%, lasing for 10 second(s).}} | {{SkilllogEntry|Ethereal Light Wave|Grass|Support|Skill|2|0|Launches a light wave forward, drawing all enemy projectiles toward it while increasing the EP recovery speed of all teammates on its path by 18%, lasing for 10 second(s).}} | ||
{{SkilllogEntry|Cyclone|Wind|Magical|Skill|2|33|Generates a cyclone at a specified location, dealing damage while drawing targets toward its center.}} | {{SkilllogEntry|Cyclone|Wind|Magical|Skill|2|33|Generates a cyclone at a specified location, dealing damage while drawing targets toward its center.}} | ||
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{{SkilllogEntry|Ground Breaker|Earth|Physical|Ultimate|0|132|Leap forcefully out of the ground, causing shockwaves in a large area.}} | {{SkilllogEntry|Ground Breaker|Earth|Physical|Ultimate|0|132|Leap forcefully out of the ground, causing shockwaves in a large area.}} | ||
{{SkilllogEntry|Smashing Strike|Earth|Physical|Skill|3|75|Raises its princers to gather strength and rapidly strikes twice, lowering a target's earth resistance by 15% for 15 second(s) after hitting. The aniimo can move while gathering strength. Press the skill button again to interrupt the skill.}} | {{SkilllogEntry|Smashing Strike|Earth|Physical|Skill|3|75|Raises its princers to gather strength and rapidly strikes twice, lowering a target's earth resistance by 15% for 15 second(s) after hitting. The aniimo can move while gathering strength. Press the skill button again to interrupt the skill.}} | ||
{{SkilllogEntry|Green Beam|Grass|Magical|Skill|2|18|Shoots an energy beam in the direction of camera faces, dealing damage equal to 7.7% of might every | {{SkilllogEntry|Green Beam|Grass|Magical|Skill|2|18|Shoots an energy beam in the direction of camera faces, dealing damage equal to 7.7% of might every 0.1 second, lasting up to 2.4 seconds. The direction of the camera can be moved and changed while the skill is active. Press the skill button again to interrupt the skill.}} | ||
{{SkilllogEntry|Ice Attack|Ice|Both|Basic Attack|0|8|Physical: Wields the power of ice to attack targets at close range. Magical: Wields the power of ice to attack targets from a distance.}} | {{SkilllogEntry|Ice Attack|Ice|Both|Basic Attack|0|8|Physical: Wields the power of ice to attack targets at close range. Magical: Wields the power of ice to attack targets from a distance.}} | ||
{{SkilllogEntry|Freezing Claws|Ice|Physical|Ultimate|0|83|Gathers the power of ice, jumps up and smashes down, dealing AoE damage to a large area and lowering the ice resistance of all targets within by 20% for 15 second(s).}} | {{SkilllogEntry|Freezing Claws|Ice|Physical|Ultimate|0|83|Gathers the power of ice, jumps up and smashes down, dealing AoE damage to a large area and lowering the ice resistance of all targets within by 20% for 15 second(s).}} | ||
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{{SkilllogEntry|Dimension Rupture|Dark|Physical|Ultimate|0|147|Cleaves through space, dealing large amount of Physical damage.}} | {{SkilllogEntry|Dimension Rupture|Dark|Physical|Ultimate|0|147|Cleaves through space, dealing large amount of Physical damage.}} | ||
{{SkilllogEntry|Dark Soul|Dark|Physical|Skill|2|51|Teleports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the aniimo's damage by 1% (up to 100%).}} | {{SkilllogEntry|Dark Soul|Dark|Physical|Skill|2|51|Teleports itself to a target and attacks. If the target has less than 50% HP left, for each 1% HP lost, increases the aniimo's damage by 1% (up to 100%).}} | ||
{{SkilllogEntry|Metal Attack|Metal|Both|Basic Attack|0|8|Physical: Using Metal | {{SkilllogEntry|Metal Attack|Metal|Both|Basic Attack|0|8|Physical: Using Metal Element Abilities at close range to Attack the targets. Magical: Using Metal Element Abilities from a distance to Attack the targets.}} | ||
{{SkilllogEntry|Defense Mode|Metal|Physical|Skill|2|7|Curls up to gain a 20% damage reduction but becomes unable to use normal attacks. Generates a shock wave around itself when taking a hit, dealing | {{SkilllogEntry|Defense Mode|Metal|Physical|Skill|2|7|Curls up to gain a 20% damage reduction but becomes unable to use normal attacks. Generates a shock wave around itself when taking a hit, dealing physical damage to nearby targets.}} | ||
{{SkilllogEntry|Gust and Rain|Dark|Physical|Ultimate|0|159|Delivers a series of slashes forward, dealing AoE damage.}} | {{SkilllogEntry|Gust and Rain|Dark|Physical|Ultimate|0|159|Delivers a series of slashes forward, dealing AoE damage.}} | ||
{{SkilllogEntry|Shadow Cut|Dark|Physical|Skill|2|74|Curls into a ball and spins with a blade sticking out, dealing 2x BREAK damage.}} | {{SkilllogEntry|Shadow Cut|Dark|Physical|Skill|2|74|Curls into a ball and spins with a blade sticking out, dealing 2x BREAK damage.}} | ||
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{{SkilllogEntry|Fire Orb|Fire|Magical|Skill|2|68|Tosses an explosive fireball at the target. Press and hold to aim.}} | {{SkilllogEntry|Fire Orb|Fire|Magical|Skill|2|68|Tosses an explosive fireball at the target. Press and hold to aim.}} | ||
{{SkilllogEntry|Sparking Cannon|Fire|Magical|Ultimate|0|128|Jumps up and throws a giant fireball at the target. The fireball explodes and deals damage to a large area once it falls down to the ground.}} | {{SkilllogEntry|Sparking Cannon|Fire|Magical|Ultimate|0|128|Jumps up and throws a giant fireball at the target. The fireball explodes and deals damage to a large area once it falls down to the ground.}} | ||
{{SkilllogEntry|Shadowy Figure|Fire|Magical|Skill|1|18|Slams all | {{SkilllogEntry|Shadowy Figure|Fire|Magical|Skill|1|18|Slams all targets affected by Blazed effect within a 20-meter radius and recovers 0.3 EP for each stack of blazed the targets have, up to a maximum of 3 EP.}} | ||
{{SkilllogEntry|Moment of Blossom|Dark|Magical|Skill|4|75|Jumps up to dodge an attack, allowing a fragrance to encircle itself before dive-pecking the targets to deal damage. A successful dodge will generate a shield of 5% of max HP, lasing for 10 second(s).}} | {{SkilllogEntry|Moment of Blossom|Dark|Magical|Skill|4|75|Jumps up to dodge an attack, allowing a fragrance to encircle itself before dive-pecking the targets to deal damage. A successful dodge will generate a shield of 5% of max HP, lasing for 10 second(s).}} | ||
{{SkilllogEntry|Withering Flowers|Dark|Magical|Skill|2|62|Releases an elegant but deadly fragrance, dealing damage to all targets within an area while inflicting charm on them for 2.5 second(s).}} | {{SkilllogEntry|Withering Flowers|Dark|Magical|Skill|2|62|Releases an elegant but deadly fragrance, dealing damage to all targets within an area while inflicting charm on them for 2.5 second(s).}} | ||
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{{SkilllogEntry|Sandstorm Spin|Earth|Physical|Skill|1|16|Spins around by continuously consuming EP, dealing increased damage to targets in BREAK state as it spins ever faster.}} | {{SkilllogEntry|Sandstorm Spin|Earth|Physical|Skill|1|16|Spins around by continuously consuming EP, dealing increased damage to targets in BREAK state as it spins ever faster.}} | ||
{{SkilllogEntry|E-Music Maniac|Dark|Physical|Ultimate|0|87|Creates an independent music space and attacks the targets within the space, dealing magical damage and lowering their P.DEF and M.DEF by 30% for 20 second(s).}} | {{SkilllogEntry|E-Music Maniac|Dark|Physical|Ultimate|0|87|Creates an independent music space and attacks the targets within the space, dealing magical damage and lowering their P.DEF and M.DEF by 30% for 20 second(s).}} | ||
{{SkilllogEntry|Interfering Electricity|Electric|Magical|Skill|1|20| | {{SkilllogEntry|Interfering Electricity|Electric|Magical|Skill|1|20|Unleashes an electric surge to attack the targets in front, increasing the damage taken of all targets hit by 15% for 20 second(s).}} | ||
{{SkilllogEntry|Beat of Passion|Electric|Magical|Skill|2|67|Performs its music and releases 3 stages of sound waves to attack the targets in front, dealing damage equal to 30%/30%/30% of might respectively. If the skill button is pressed at a precise moment, the third stage will be enhanced, dealing damage for 3 times.}} | {{SkilllogEntry|Beat of Passion|Electric|Magical|Skill|2|67|Performs its music and releases 3 stages of sound waves to attack the targets in front, dealing damage equal to 30%/30%/30% of might respectively. If the skill button is pressed at a precise moment, the third stage will be enhanced, dealing damage for 3 times.}} | ||
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