Skills: Difference between revisions

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{{SkilllogEntry|Wind of Healing|Grass|Support|2|0|Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Grass-type aniimo will gain an additional 25% of healing amount.}}
{{SkilllogEntry|Wind of Healing|Grass|Support|2|0|Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Grass-type aniimo will gain an additional 25% of healing amount.}}
{{SkilllogEntry|Winds of Rejuvenation|Wind|Support|2|0|Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Wind-type aniimo will gain an additional 25% of healing amount.}}
{{SkilllogEntry|Winds of Rejuvenation|Wind|Support|2|0|Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Wind-type aniimo will gain an additional 25% of healing amount.}}
{{SkilllogEntry|Help! Gracewing!|Wind|Support|0|0|Fully recovers the HP of the whole team.}}
{{SkilllogEntry|Phantomflutter|Grass|Support|3|0|Creates a Phantomfly at the location, restoring 3EP to all teammates that touch it after a 3-second delay. There can be up to 2 Phantomflies at the same time.}}


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Revision as of 21:18, 9 July 2025

Combat Skills

Icon Name Element Type Cost Power Description
Fire Attack Fire Physical 0 8 Wields the power of fire to attack targets at close range. {{{7}}}
Fire Kick Fire Physical 2 75 Jumps up to dodge an attack, allowing flames to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick.

A successful dodge will also deal 120% damage.||style="width: 500px"|{{{7}}}

Fire Bolt Fire Magical 2 61 Releases a fireball to attack the target and make the target burn for 5 second(s). Press and hold the skill button to aim. {{{7}}}
Rock Kick Earth Physical 2 75 Jumps up to dodge an attack, allowing rock pieces to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick.

A successful dodge will also deal 120% damage.||style="width: 500px"|{{{7}}}

Burn Breaker Fire Physical 3 91 Unleashes a powerful strike forward. Press and hold the skill button to charge up and deal damage equal to 100%/130%/160% of might depending on the duration of the charging. Once fully charged, all remaining EP will be consumed, dealing 120% of the original damage amount for each 1 additional EP consumed. {{{7}}}
Falling Star Fire Physical 0 146 Jumps up and smashes the ground with its fist of flame, dealing AoE damage to a large area. {{{7}}}
Lightning Kick Electric Physical 2 75 Jumps up to dodge an attack, allowing lightning to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick. A successful dodge will also deal 120% damage. {{{7}}}
Dark Attack Dark Magical 0 8 Wields the dark power to attack targets from a distance. {{{7}}}
Star Glide Dark Magical 3 123 Flies and drops stars to attack targets, each star dealing damage equal to 10% of might. Hitting the same target for 3 times will increase the aniimo's EP recovery speed by 40% for 15 second(s) {{{7}}}
Comet Aureus Dark Magical 0 150 Summons a large amount of comets from the sky to attack a target, dealing a huge amount of damage. {{{7}}}
Shadow Magic Dark Support 1 0 Rapidly moves back and away from a target while creating a clone to distract the target for 21 second(s). The clone cannot be attacked and will attack exactly like the original without dealing any damage. Press the skill button again to move back to where the clone is and make the clone disappear. The clone will vanish once it's more than 20 meters away from the original. {{{7}}}
Grass Attack Grass Physical 0 8 Wields the power of grass to attack targets at close range. {{{7}}}
Plant Charge Grass Physical 2 78 Tackles a target. {{{7}}}
Ecstatic Noise Grass Magical 0 6 Unleashes a special screaming voice, dealing damage to all targets within a fan-shaped area in front while recorvering 2 EP. {{{7}}}
Annihilation Dark Magical 0 148 Gathers annihilating energy in its hand and throws it towards the targets, dealing a massive amount of AoE damage. {{{7}}}
Black Hole Dark Magical 2 42 Moves back a short distance, creating a black hole at the target's feet that pulls the target closer while dealing continuous damage. {{{7}}}
Full of Malice Dark Magical 2 38 Emits a shockwave around the aniimo, dealing damage to all targets hit while inflicting a curse on them. Cursed targets will sustain dark damage equal to 5% of might each time they're hit by a normal attack, lasting for 10 second(s). {{{7}}}
Breaking Roar Grass Physical 0 143 Summons a Humming to roar together, unleashing a magnificient shockwave upon all targets. {{{7}}}
Draw Nourishment Earth Support 2 0 Roots itself into the soil, gaining 30% damage reduction and recovering 0.1 EP per second While rooted on grassland, the damage reduction will be increased to 40% and 3% of max HP will be restored per second. {{{7}}}
Off-Key Symphony Grass Magical 2 69 Summons 3 small Hummins to charge at and attack the target. {{{7}}}
Water Attack Water Magical 0 8 Wields the power of water to attack targets from a distance. {{{7}}}
Healing Water Water Support 2 0 Restores HP equal to 6% of the max HP of the caster for the entire team, and then continues to restore HP to equal 1% of the caster's max H per second for 5 second(s) {{{7}}}
Water Orb Water Magical 2 71 Shoots Water Orbs to attack a target. Press and hold the skill button to aim. {{{7}}}
Serendipity Water Support 0 0 Creates a circular area of water at a fixed position, all teammates within the area recovers 4.0% HP per second, lasting for 5 seconds. {{{7}}}
Bubble Rush Water Magical 1 39 Spit bubbles to attack a target. Press and hold the skill button to spit continuously by consuming 1 EP per second, dealing damage equal to 100% might to all targets hit. {{{7}}}
Ice Orb Ice Magical 2 71 Shoots Ice Orbs to attack a target. Press and hold the skill button to aim. {{{7}}}
Lotus Bloom Grass Support 0 0 Wraps itself with a lotus leaf which leaves a magical grassland after blooming, recovering 2.0% HP for all teammates within and increasing their grass-type damage by 25% for 10 second(s). {{{7}}}
Blooms of Vigor Grass Support 2 0 Creates a magic circle at its feet, recovering 1% HP per second for all teammates for 20 second(s) while enhancing nearby grasslands into Blooms of Vigor. All teammates within the blooms deal 10% additional grass-type damage. {{{7}}}
Cyclone of Leaves Grass Magical 2 64 Attacks with its tail and releases a Cyclone of Leaves that moves forward. The cyclone generates gtrassland along its path and around the aniimo, lasing for 20 seconds. {{{7}}}
Vine Entanglement Grass Magical 1 62 Launches a circular magical strike around a target. If the affected target is on a grassland, it will also be entangles by vines for 3.5 second(s). {{{7}}}
Petal Storm Grass Magical 2 20 Once activated, consumes 1 EP per second to spin and move while releasing homing magical petals. As the skill remains active, up to 3 magical petals will be released per second. Press the skill button again to interrupt the skill. {{{7}}}
Vortex of Petals Grass Magical 2 73 Generates a large vortex of petals at the feet of the target to attack it. {{{7}}}
Dancing Petals Grass Magical 0 148 Spins and releases a storm of petals to attack a target. {{{7}}}
Focused Beam Grass Magical 4 132 Shoots energy beams to attack the targets in front. {{{7}}}
Wind Attack Wind Magical 0 8 Wields the power of wind to attack targets from a distance. {{{7}}}
Cloud Missile Wind Magical 2 76 Tosses projectiles formed from clouds to attack the targets. When in the Mistbound state, the projectiles will explode after hitting targets, dealing damage equal to 125% of might. {{{7}}}
Cloud Shield Wind Support 2 0 Creates a cloud shield which absorbs damage up to 15% of the aniimo's HP while increasing its wind resistance by 15% for 20 second(s). If the aniimo is in the Mistbound state, the shield will be enhanced to absorbing damage up to 18% of its max HP while increasing wind resistance by 18% for 30 second(s). {{{7}}}
Freebies Wind Support 0 0 The Turbo sneezes and shakes off all objects hidden in its fur, gaining a 30% damage increase for 20 second(s). Picking up one of those objects will recover 5% HP. {{{7}}}
Turbo Stampede Wind Magical 2 36 Inhales air and smashes the ground, dealing AoE damage in a circular area around the aniimo. If the aniimo is in the mistbound state, a large cloudy area will be generated and the critical rate of all teammates within the area will be increased by 50%, lasting for 15 seocnd(s). {{{7}}}
Purifying Dance Grass Support 2 0 Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery speed by 65% for 10 second(s). {{{7}}}
Wind of Healing Grass Support 2 0 Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Grass-type aniimo will gain an additional 25% of healing amount. {{{7}}}
Winds of Rejuvenation Wind Support 2 0 Creates a hot air zone at its feet, continuously restoring HP for the entire time for 10 seconds. The amount of HP restored per second equals 2.0% of the aniimo's max HP. Wind-type aniimo will gain an additional 25% of healing amount. {{{7}}}
Help! Gracewing! Wind Support 0 0 Fully recovers the HP of the whole team. {{{7}}}
Phantomflutter Grass Support 3 0 Creates a Phantomfly at the location, restoring 3EP to all teammates that touch it after a 3-second delay. There can be up to 2 Phantomflies at the same time. {{{7}}}