Skills: Difference between revisions

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{{SkilllogEntry|Comet Aureus|Dark|Magical|0|150|Summons a large amount of comets from the sky to attack a target, dealing a huge amount of damage.}}
{{SkilllogEntry|Comet Aureus|Dark|Magical|0|150|Summons a large amount of comets from the sky to attack a target, dealing a huge amount of damage.}}
{{SkilllogEntry|Shadow Magic|Dark|Support|1|0|Rapidly moves back and away from a target while creating a clone to distract the target for 21 second(s). <br> The clone cannot be attacked and will attack exactly like the original without dealing any damage. <br> Press the skill button again to move back to where the clone is and make the clone disappear. <br> The clone will vanish once it's more than 20 meters away from the original.}}
{{SkilllogEntry|Shadow Magic|Dark|Support|1|0|Rapidly moves back and away from a target while creating a clone to distract the target for 21 second(s). <br> The clone cannot be attacked and will attack exactly like the original without dealing any damage. <br> Press the skill button again to move back to where the clone is and make the clone disappear. <br> The clone will vanish once it's more than 20 meters away from the original.}}
{{SkilllogEntry|Grass Attack|Grass|Physical|0|8|Wields the power of grass to attack targets at close range.}}
{{SkilllogEntry|Plant Charge|Grass|Physical|2|78|Tackles a target.}}
{{SkilllogEntry|Ecstatic Noise|Grass|Magic|0|6|Unleashes a special screaming voice, dealing damage to all targets within a fan-shaped area in front while recorvering 2 EP.}}
|}
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Revision as of 19:48, 9 July 2025

Combat Skills

Icon Name Element Type Cost Power Description
Fire Attack Fire Physical 0 8 Wields the power of fire to attack targets at close range. {{{7}}}
Fire Kick Fire Physical 2 75 Jumps up to dodge an attack, allowing flames to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick.

A successful dodge will also deal 120% damage.||style="width: 500px"|{{{7}}}

Fire Bolt Fire Magical 2 61 Releases a fireball to attack the target and make the target burn for 5 second(s). Press and hold the skill button to aim. {{{7}}}
Rock Kick Earth Physical 2 75 Jumps up to dodge an attack, allowing rock pieces to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick.

A successful dodge will also deal 120% damage.||style="width: 500px"|{{{7}}}

Burn Breaker Fire Physical 3 91 Unleashes a powerful strike forward. Press and hold the skill button to charge up and deal damage equal to 100%/130%/160% of might depending on the duration of the charging.
Once fully charged, all remaining EP will be consumed, dealing 120% of the original damage amount for each 1 additional EP consumed.
{{{7}}}
Falling Star Fire Physical 0 146 Jumps up and smashes the ground with its fist of flame, dealing AoE damage to a large area. {{{7}}}
Lightning Kick Electric Physical 2 75 Jumps up to dodge an attack, allowing lightning to encircle itself before delivering a dive-kick, dealing damage to all targets near the kick.
A successful dodge will also deal 120% damage.
{{{7}}}
Dark Attack Dark Magical 0 8 Wields the dark power to attack targets from a distance. {{{7}}}
Star Glide Dark Magical 3 123 Flies and drops stars to attack targets, each star dealing damage equal to 10% of might.
Hitting the same target for 3 times will increase the aniimo's EP recovery speed by 40% for 15 second(s)
{{{7}}}
Comet Aureus Dark Magical 0 150 Summons a large amount of comets from the sky to attack a target, dealing a huge amount of damage. {{{7}}}
Shadow Magic Dark Support 1 0 Rapidly moves back and away from a target while creating a clone to distract the target for 21 second(s).
The clone cannot be attacked and will attack exactly like the original without dealing any damage.
Press the skill button again to move back to where the clone is and make the clone disappear.
The clone will vanish once it's more than 20 meters away from the original.
{{{7}}}
Grass Attack Grass Physical 0 8 Wields the power of grass to attack targets at close range. {{{7}}}
Plant Charge Grass Physical 2 78 Tackles a target. {{{7}}}
Ecstatic Noise Grass File:MagicType.png Magic 0 6 Unleashes a special screaming voice, dealing damage to all targets within a fan-shaped area in front while recorvering 2 EP. {{{7}}}