Holo-Battle Sim: Difference between revisions
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* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo. | * Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo. | ||
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo. | * Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo. | ||
* Vitality | * Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo. | ||
* Ironclad | * Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo. | ||
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo. | * Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo. | ||
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo. | * Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo. | ||
* Random | * Random - With a random combat style, there's more uncertainty, but you'll get more training coins at the beginning. | ||
= Basic Training = | = Basic Training = | ||
Revision as of 17:41, 10 February 2026
There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.
Combat Style
- Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.
- Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.
- Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.
- Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.
- Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.
- Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.
- Random - With a random combat style, there's more uncertainty, but you'll get more training coins at the beginning.
Basic Training
Grass Training
- Easy - LV.30
- Normal - LV.40
- Hard - LV.50
Water Training
- Easy - LV.30
- Normal - LV.40
- Hard - LV.50
Fire Training
- Easy - LV.30
- Normal - LV.40
- Hard - LV.50