Holo-Battle Sim: Difference between revisions
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= Basic Training = | = Basic Training = | ||
=== Grass Training === | === Grass Training === | ||
* Easy - LV.30 | |||
* Normal - LV.40 | |||
* Hard - LV.50 | |||
=== Water Training === | === Water Training === | ||
* Easy - LV.30 | |||
* Normal - LV.40 | |||
* Hard - LV.50 | |||
=== Fire Training === | === Fire Training === | ||
* Easy - LV.30 | |||
* Normal - LV.40 | |||
* Hard - LV.50 | |||
= Advanced Training = | = Advanced Training = | ||
Revision as of 17:29, 10 February 2026
There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.
Combat Style
- Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.
- Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.
- Vitality
- Ironclad
- Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.
- Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.
- Random
Basic Training
Grass Training
- Easy - LV.30
- Normal - LV.40
- Hard - LV.50
Water Training
- Easy - LV.30
- Normal - LV.40
- Hard - LV.50
Fire Training
- Easy - LV.30
- Normal - LV.40
- Hard - LV.50