Traits: Difference between revisions
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Created page with "{| class="wikitable sortable" ! Image !! Name !! Type !! Description !! Aniimo {{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}} {{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}} {{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing it's da..." |
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{{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}} | {{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}} | ||
{{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}} | {{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}} | ||
{{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing | {{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing its damage by 15% for 20 second(s)|Hummin, Witchin, Tuckin}} | ||
{{TraitEntry|Quick Healing|Normal|Enhances healing effect by 15%|Skippy, Pranky, Glacy, Leafy, Flutternym, Gracewing, Bulbly, Veilfloat, Luminelle}} | {{TraitEntry|Quick Healing|Normal|Enhances healing effect by 15%|Skippy, Pranky, Glacy, Leafy, Flutternym, Gracewing, Bulbly, Veilfloat, Luminelle}} | ||
{{TraitEntry|Disco Aniimo|Normal|Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP|Iris, Irisal}} | {{TraitEntry|Disco Aniimo|Normal|Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP|Iris, Irisal}} | ||
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{{TraitEntry|Earth's Might|Normal|Increases skill damage by 30% while tunneling|Pebbling, Geodeback, Minespine}} | {{TraitEntry|Earth's Might|Normal|Increases skill damage by 30% while tunneling|Pebbling, Geodeback, Minespine}} | ||
{{TraitEntry|Tail Wrath|Normal|Increases the damage of the next skill by 50% after casting 3 skills.|Bolty, Blazen}} | {{TraitEntry|Tail Wrath|Normal|Increases the damage of the next skill by 50% after casting 3 skills.|Bolty, Blazen}} | ||
{{TraitEntry|Ambush|Normal|Increases BREAK damage by 50% for 5 second(s) when attacking targets that are not engaging.|Wisptis, Ignitis}} | {{TraitEntry|Ambush|Normal|Increases BREAK damage by 50% for 5 second(s) when attacking targets that are not engaging.|Wisptis, Ignitis}} | ||
{{TraitEntry|Intense Offensive|Normal|Increases the damage dealt to targets in BREAK state by 20%|Jawling, Helmwhelp, Helgon}} | {{TraitEntry|Intense Offensive|Normal|Increases the damage dealt to targets in BREAK state by 20%|Jawling, Helmwhelp, Helgon}} | ||
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{{TraitEntry|Power Endurance|Rare|Recovers 0.5 EP when a skill deals a critical strike. This effect can be triggered only once per second.|Bolty, Blazen}} | {{TraitEntry|Power Endurance|Rare|Recovers 0.5 EP when a skill deals a critical strike. This effect can be triggered only once per second.|Bolty, Blazen}} | ||
{{TraitEntry|Hunter|Rare|Increases critical damage by 40%|Bonesky, Fenrier, Glynsera}} | {{TraitEntry|Hunter|Rare|Increases critical damage by 40%|Bonesky, Fenrier, Glynsera}} | ||
{{TraitEntry|Zealot|Rare|Gains one stack of fury for 10 seconds each time you defeat a target. | {{TraitEntry|Zealot|Rare|Gains one stack of fury for 10 seconds each time you defeat a target. Activates the zealot state when there are three stacks of fury, recovering 2 EP and increasing your damage by 30% for 30 seconds.|Wisptis, Ignitis}} | ||
{{TraitEntry|Hardened Shield|Rare|Becomes Hardened when engaging, increasing damage reduction by 5% and EP recovery speed by 5% for 10 seconds.|Helmut, Rookey}} | {{TraitEntry|Hardened Shield|Rare|Becomes Hardened when engaging, increasing damage reduction by 5% and EP recovery speed by 5% for 10 seconds.|Helmut, Rookey}} | ||
{{TraitEntry|Hardened Edges|Rare|When a teammate puts a target in BREAK state, increases the EP recovery speed of the Pawney by 10% while increasing its damage dealt to targets in BREAK state by 20% for 10 second(s)|Pawney}} | {{TraitEntry|Hardened Edges|Rare|When a teammate puts a target in BREAK state, increases the EP recovery speed of the Pawney by 10% while increasing its damage dealt to targets in BREAK state by 20% for 10 second(s)|Pawney}} | ||
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{{TraitEntry|Power of Fire|Rare|Casting Skill on targets in burning state will accumulate the power of Fire, each layer of Fire power increases 10% damage, up to 4 layers, lasting 20 seconds. Releasing Fire Breath will consume all the power of Fire.|Infergon}} | {{TraitEntry|Power of Fire|Rare|Casting Skill on targets in burning state will accumulate the power of Fire, each layer of Fire power increases 10% damage, up to 4 layers, lasting 20 seconds. Releasing Fire Breath will consume all the power of Fire.|Infergon}} | ||
{{TraitEntry|Sword Swing|Rare|Each skill cast adds up 1 stack of Sword Swing, stacking up to 4 times and lasting for 15 second(s). Each normal attack consumes 1 stack of Sword Swing to increase damage by 25%|Budsquire, Thornblade}} | {{TraitEntry|Sword Swing|Rare|Each skill cast adds up 1 stack of Sword Swing, stacking up to 4 times and lasting for 15 second(s). Each normal attack consumes 1 stack of Sword Swing to increase damage by 25%|Budsquire, Thornblade}} | ||
{{TraitEntry|Blazing Flames|Rare|Hitting a target with a skill will put it in a Blazed state, reducing | {{TraitEntry|Blazing Flames|Rare|Hitting a target with a skill will put it in a Blazed state, reducing its fire resistance by 2% for 25 second(s), stacking up to 10 times. Increases damage dealt to targets with full stacks of Blazed effect by 15%|Sparki, Flamerion}} | ||
{{TraitEntry|Dangerous Fragrance|Rare|Inflicting a debuff on a target will also reduce its dark resistance by 25% for 20 second(s)|Dewy, Fragrancier}} | {{TraitEntry|Dangerous Fragrance|Rare|Inflicting a debuff on a target will also reduce its dark resistance by 25% for 20 second(s)|Dewy, Fragrancier}} | ||
{{TraitEntry|Scorching Core|Rare|Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast.|Baleetle}} | {{TraitEntry|Scorching Core|Rare|Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast.|Baleetle}} |