<?xml version="1.0"?>
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	<id>https://aniimo.info/index.php?action=history&amp;feed=atom&amp;title=Traits</id>
	<title>Traits - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://aniimo.info/index.php?action=history&amp;feed=atom&amp;title=Traits"/>
	<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Traits&amp;action=history"/>
	<updated>2026-04-16T16:24:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://aniimo.info/index.php?title=Traits&amp;diff=3791&amp;oldid=prev</id>
		<title>Melany at 05:12, 2 February 2026</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Traits&amp;diff=3791&amp;oldid=prev"/>
		<updated>2026-02-02T05:12:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:12, 2 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Disco Aniimo|Normal|Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP|Iris, Irisal}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Disco Aniimo|Normal|Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP|Iris, Irisal}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Sense of Security|Normal|Increases damage by 15% when a shield is active|Nimbi, Turbo}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Sense of Security|Normal|Increases damage by 15% when a shield is active|Nimbi, Turbo}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|EP Conservation|Normal|Reduces the EP cost of all skills by 12%|Chirpi, Tromber, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corneter&lt;/del&gt;, Tubster}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|EP Conservation|Normal|Reduces the EP cost of all skills by 12%|Chirpi, Tromber, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cornet&lt;/ins&gt;, Tubster}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Effective Ambush|Normal|Recovers 0.2 EP when dealing damage to targets while tunneling. This effect can be triggered only once per second.|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Effective Ambush|Normal|Recovers 0.2 EP when dealing damage to targets while tunneling. This effect can be triggered only once per second.|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Boast|Normal|When engaging, its fur turns  pink if the target is in opposite gender, increasing damage by 10% while reducing damage taken by 10% for 20 second(s). This effect can only be triggered once every 20 second(s).|Susuta, Popota, Piopiota, Panpanta}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Boast|Normal|When engaging, its fur turns  pink if the target is in opposite gender, increasing damage by 10% while reducing damage taken by 10% for 20 second(s). This effect can only be triggered once every 20 second(s).|Susuta, Popota, Piopiota, Panpanta}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Full Energy|Rare|Increases the EP cap for all team members by 3|Somniwing}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Full Energy|Rare|Increases the EP cap for all team members by 3|Somniwing}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Band Member|Rare|Recovers 2 EP when switching to an aniimo of the Chirpi family. This effect can only be triggered once every 20 seconds|Chirpi, Tromber, Tubster}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Band Member|Rare|Recovers 2 EP when switching to an aniimo of the Chirpi family. This effect can only be triggered once every 20 seconds|Chirpi, Tromber, Tubster}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Air Domination|Rare|Increases Critical Rate by 30% when flying|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corneter&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Air Domination|Rare|Increases Critical Rate by 30% when flying|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cornet&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Energy Recycler|Rare|Recovers 0.2 EP when a skill deals damage to the targets. This effect can be triggered only once per second|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Energy Recycler|Rare|Recovers 0.2 EP when a skill deals damage to the targets. This effect can be triggered only once per second|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Charge Up|Rare|While in battle, the next skill cast additionally increases UP by 25. This effect can be triggered only once every 15 second(s).|Bulbly, Veilfloat, Luminelle}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Charge Up|Rare|While in battle, the next skill cast additionally increases UP by 25. This effect can be triggered only once every 15 second(s).|Bulbly, Veilfloat, Luminelle}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dbs14388148-awiki:diff:1.41:old-2794:rev-3791:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Melany</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Traits&amp;diff=2794&amp;oldid=prev</id>
		<title>Melany at 18:25, 30 December 2025</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Traits&amp;diff=2794&amp;oldid=prev"/>
		<updated>2025-12-30T18:25:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:25, 30 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wikitable &lt;/del&gt;sortable&quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aistable aiseven &lt;/ins&gt;sortable&quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Image !! Name !! Type !! Description !! Aniimo&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Image !! Name !! Type !! Description !! Aniimo&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dbs14388148-awiki:diff:1.41:old-2656:rev-2794:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Melany</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Traits&amp;diff=2656&amp;oldid=prev</id>
		<title>Melany at 00:43, 11 December 2025</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Traits&amp;diff=2656&amp;oldid=prev"/>
		<updated>2025-12-11T00:43:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:43, 11 December 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|EP Conservation|Normal|Reduces the EP cost of all skills by 12%|Chirpi, Tromber, Corneter, Tubster}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|EP Conservation|Normal|Reduces the EP cost of all skills by 12%|Chirpi, Tromber, Corneter, Tubster}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Effective Ambush|Normal|Recovers 0.2 EP when dealing damage to targets while tunneling. This effect can be triggered only once per second.|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Effective Ambush|Normal|Recovers 0.2 EP when dealing damage to targets while tunneling. This effect can be triggered only once per second.|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Boast|Normal|When engaging, its fur turns  pink if the target is in opposite gender, increasing damage by 10% while reducing damage taken by 10% for 20 second(s). This effect can only be triggered once every 20 second(s).|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Otti&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Puffi&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chilli&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chubbi&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Boast|Normal|When engaging, its fur turns  pink if the target is in opposite gender, increasing damage by 10% while reducing damage taken by 10% for 20 second(s). This effect can only be triggered once every 20 second(s).|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Susuta&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Popota&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piopiota&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Panpanta&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Water Mastery|Normal|Increases EP recovery speed by 12% for 10 second(s) after absorbing water.|Shelly, Sheldon, Sherro}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Water Mastery|Normal|Increases EP recovery speed by 12% for 10 second(s) after absorbing water.|Shelly, Sheldon, Sherro}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Earth&amp;#039;s Might|Normal|Increases skill damage by 30% while tunneling|Pebbling, Geodeback, Minespine}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Earth&amp;#039;s Might|Normal|Increases skill damage by 30% while tunneling|Pebbling, Geodeback, Minespine}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Energy Recycler|Rare|Recovers 0.2 EP when a skill deals damage to the targets. This effect can be triggered only once per second|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Energy Recycler|Rare|Recovers 0.2 EP when a skill deals damage to the targets. This effect can be triggered only once per second|Budclaw, Shrubclaw, Geoclaw}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Charge Up|Rare|While in battle, the next skill cast additionally increases UP by 25. This effect can be triggered only once every 15 second(s).|Bulbly, Veilfloat, Luminelle}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Charge Up|Rare|While in battle, the next skill cast additionally increases UP by 25. This effect can be triggered only once every 15 second(s).|Bulbly, Veilfloat, Luminelle}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Water Absorption|Rare|Increases EP recovery speed by 30% for 15 second(s) when in water|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Otti&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Puffi&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chilli&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chubbi&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Water Absorption|Rare|Increases EP recovery speed by 30% for 15 second(s) when in water|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Susuta&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Popota&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Piopiota&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Panpanta&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Tidal Strike|Rare|Increases the critical damage by 50% for 10 second(s) after absorbing water|Shelly, Sheldon, Sherro}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Tidal Strike|Rare|Increases the critical damage by 50% for 10 second(s) after absorbing water|Shelly, Sheldon, Sherro}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Rock Resonance|Rare|Gains one stack of Momentum every 5 seconds while tunneling, and additionally gains another stack of Momentum each time it avoids taking damage from an attack, stacking up to 5 times. Each stack of Momentum converts into a shield equal to 2% of HP when surfacing lasting for 20 seconds.|Pebbling, Geodeback, Minespine}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Rock Resonance|Rare|Gains one stack of Momentum every 5 seconds while tunneling, and additionally gains another stack of Momentum each time it avoids taking damage from an attack, stacking up to 5 times. Each stack of Momentum converts into a shield equal to 2% of HP when surfacing lasting for 20 seconds.|Pebbling, Geodeback, Minespine}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dbs14388148-awiki:diff:1.41:old-878:rev-2656:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Melany</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Traits&amp;diff=878&amp;oldid=prev</id>
		<title>Melany at 18:42, 15 July 2025</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Traits&amp;diff=878&amp;oldid=prev"/>
		<updated>2025-07-15T18:42:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:42, 15 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;damage by 15% for 20 second(s)|Hummin, Witchin, Tuckin}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;damage by 15% for 20 second(s)|Hummin, Witchin, Tuckin}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Quick Healing|Normal|Enhances healing effect by 15%|Skippy, Pranky, Glacy, Leafy, Flutternym, Gracewing, Bulbly, Veilfloat, Luminelle}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Quick Healing|Normal|Enhances healing effect by 15%|Skippy, Pranky, Glacy, Leafy, Flutternym, Gracewing, Bulbly, Veilfloat, Luminelle}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Disco Aniimo|Normal|Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP|Iris, Irisal}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Disco Aniimo|Normal|Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP|Iris, Irisal}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l40&quot;&gt;Line 40:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Power Endurance|Rare|Recovers 0.5 EP when a skill deals a critical strike. This effect can be triggered only once per second.|Bolty, Blazen}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Power Endurance|Rare|Recovers 0.5 EP when a skill deals a critical strike. This effect can be triggered only once per second.|Bolty, Blazen}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Hunter|Rare|Increases critical damage by 40%|Bonesky, Fenrier, Glynsera}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Hunter|Rare|Increases critical damage by 40%|Bonesky, Fenrier, Glynsera}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Zealot|Rare|Gains one stack of fury for 10 seconds each time you defeat a target. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activate &lt;/del&gt;the zealot state when there are three stacks of fury, recovering 2 EP and increasing your damage by 30% for 30 seconds.|Wisptis, Ignitis}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Zealot|Rare|Gains one stack of fury for 10 seconds each time you defeat a target. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activates &lt;/ins&gt;the zealot state when there are three stacks of fury, recovering 2 EP and increasing your damage by 30% for 30 seconds.|Wisptis, Ignitis}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Hardened Shield|Rare|Becomes Hardened when engaging, increasing damage reduction by 5% and EP recovery speed by 5% for 10 seconds.|Helmut, Rookey}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Hardened Shield|Rare|Becomes Hardened when engaging, increasing damage reduction by 5% and EP recovery speed by 5% for 10 seconds.|Helmut, Rookey}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Hardened Edges|Rare|When a teammate puts a target in BREAK state, increases the EP recovery speed of the Pawney by 10% while increasing its damage dealt to targets in BREAK state by 20% for 10 second(s)|Pawney}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Hardened Edges|Rare|When a teammate puts a target in BREAK state, increases the EP recovery speed of the Pawney by 10% while increasing its damage dealt to targets in BREAK state by 20% for 10 second(s)|Pawney}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Power of Fire|Rare|Casting Skill on targets in burning state will accumulate the power of Fire, each layer of Fire power increases 10% damage, up to 4 layers, lasting 20 seconds. Releasing Fire Breath will consume all the power of Fire.|Infergon}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Power of Fire|Rare|Casting Skill on targets in burning state will accumulate the power of Fire, each layer of Fire power increases 10% damage, up to 4 layers, lasting 20 seconds. Releasing Fire Breath will consume all the power of Fire.|Infergon}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Sword Swing|Rare|Each skill cast adds up 1 stack of Sword Swing, stacking up to 4 times and lasting for 15 second(s). Each normal attack consumes 1 stack of Sword Swing to increase damage by 25%|Budsquire, Thornblade}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Sword Swing|Rare|Each skill cast adds up 1 stack of Sword Swing, stacking up to 4 times and lasting for 15 second(s). Each normal attack consumes 1 stack of Sword Swing to increase damage by 25%|Budsquire, Thornblade}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Blazing Flames|Rare|Hitting a target with a skill will put it in a Blazed state, reducing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s &lt;/del&gt;fire resistance by 2% for 25 second(s), stacking up to 10 times. Increases damage dealt to targets with full stacks of Blazed effect by 15%|Sparki, Flamerion}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Blazing Flames|Rare|Hitting a target with a skill will put it in a Blazed state, reducing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its &lt;/ins&gt;fire resistance by 2% for 25 second(s), stacking up to 10 times. Increases damage dealt to targets with full stacks of Blazed effect by 15%|Sparki, Flamerion}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Dangerous Fragrance|Rare|Inflicting a debuff on a target will also reduce its dark resistance by 25% for 20 second(s)|Dewy, Fragrancier}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Dangerous Fragrance|Rare|Inflicting a debuff on a target will also reduce its dark resistance by 25% for 20 second(s)|Dewy, Fragrancier}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Scorching Core|Rare|Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast.|Baleetle}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Scorching Core|Rare|Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast.|Baleetle}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dbs14388148-awiki:diff:1.41:old-684:rev-878:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Melany</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Traits&amp;diff=684&amp;oldid=prev</id>
		<title>Melany at 21:29, 14 July 2025</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Traits&amp;diff=684&amp;oldid=prev"/>
		<updated>2025-07-14T21:29:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:29, 14 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Earth&amp;#039;s Might|Normal|Increases skill damage by 30% while tunneling|Pebbling, Geodeback, Minespine}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Earth&amp;#039;s Might|Normal|Increases skill damage by 30% while tunneling|Pebbling, Geodeback, Minespine}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Tail Wrath|Normal|Increases the damage of the next skill by 50% after casting 3 skills.|Bolty, Blazen}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Tail Wrath|Normal|Increases the damage of the next skill by 50% after casting 3 skills.|Bolty, Blazen}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{TraitEntry|Adrenaline|Normal|Increases the aniimo&#039;s attack by 10% for 15 second(s) after it engages.|Bonesky, Fenrier, Glynsera, Baleetle, Waleetle}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Ambush|Normal|Increases BREAK damage by 50% for 5 second(s) when attacking targets that are not engaging.|Wisptis, Ignitis}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Ambush|Normal|Increases BREAK damage by 50% for 5 second(s) when attacking targets that are not engaging.|Wisptis, Ignitis}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Intense Offensive|Normal|Increases the damage dealt to targets in BREAK state by 20%|Jawling, Helmwhelp, Helgon}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{TraitEntry|Intense Offensive|Normal|Increases the damage dealt to targets in BREAK state by 20%|Jawling, Helmwhelp, Helgon}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key dbs14388148-awiki:diff:1.41:old-683:rev-684:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Melany</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Traits&amp;diff=683&amp;oldid=prev</id>
		<title>Melany: Created page with &quot;{| class=&quot;wikitable sortable&quot; ! Image !! Name !! Type !! Description !! Aniimo {{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}} {{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}} {{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing it&#039;s da...&quot;</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Traits&amp;diff=683&amp;oldid=prev"/>
		<updated>2025-07-14T21:28:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;wikitable sortable&amp;quot; ! Image !! Name !! Type !! Description !! Aniimo {{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}} {{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}} {{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing it&amp;#039;s da...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Image !! Name !! Type !! Description !! Aniimo&lt;br /&gt;
{{TraitEntry|Scorching Flames|Normal|Increases the damage dealt to Burning Targets by 20%|Emberpup, Flameruff, Scorchhowl}}&lt;br /&gt;
{{TraitEntry|Combo Master|Normal|Increases the damage of the next skill by 2% when your normal attacks hit a target, stacking up to 5 times|Celestis, Stellarys}}&lt;br /&gt;
{{TraitEntry|Deterrent|Normal|Every 15 second(s), dealing damage to a target also weakens it, reducing it&amp;#039;s damage by 15% for 20 second(s)|Hummin, Witchin, Tuckin}}&lt;br /&gt;
{{TraitEntry|Quick Healing|Normal|Enhances healing effect by 15%|Skippy, Pranky, Glacy, Leafy, Flutternym, Gracewing, Bulbly, Veilfloat, Luminelle}}&lt;br /&gt;
{{TraitEntry|Disco Aniimo|Normal|Gains 1 point of dance power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP|Iris, Irisal}}&lt;br /&gt;
{{TraitEntry|Sense of Security|Normal|Increases damage by 15% when a shield is active|Nimbi, Turbo}}&lt;br /&gt;
{{TraitEntry|EP Conservation|Normal|Reduces the EP cost of all skills by 12%|Chirpi, Tromber, Corneter, Tubster}}&lt;br /&gt;
{{TraitEntry|Effective Ambush|Normal|Recovers 0.2 EP when dealing damage to targets while tunneling. This effect can be triggered only once per second.|Budclaw, Shrubclaw, Geoclaw}}&lt;br /&gt;
{{TraitEntry|Boast|Normal|When engaging, its fur turns  pink if the target is in opposite gender, increasing damage by 10% while reducing damage taken by 10% for 20 second(s). This effect can only be triggered once every 20 second(s).|Otti, Puffi, Chilli, Chubbi}}&lt;br /&gt;
{{TraitEntry|Water Mastery|Normal|Increases EP recovery speed by 12% for 10 second(s) after absorbing water.|Shelly, Sheldon, Sherro}}&lt;br /&gt;
{{TraitEntry|Earth&amp;#039;s Might|Normal|Increases skill damage by 30% while tunneling|Pebbling, Geodeback, Minespine}}&lt;br /&gt;
{{TraitEntry|Tail Wrath|Normal|Increases the damage of the next skill by 50% after casting 3 skills.|Bolty, Blazen}}&lt;br /&gt;
{{TraitEntry|Adrenaline|Normal|Increases the aniimo&amp;#039;s attack by 10% for 15 second(s) after it engages.|Bonesky, Fenrier, Glynsera, Baleetle, Waleetle}}&lt;br /&gt;
{{TraitEntry|Ambush|Normal|Increases BREAK damage by 50% for 5 second(s) when attacking targets that are not engaging.|Wisptis, Ignitis}}&lt;br /&gt;
{{TraitEntry|Intense Offensive|Normal|Increases the damage dealt to targets in BREAK state by 20%|Jawling, Helmwhelp, Helgon}}&lt;br /&gt;
{{TraitEntry|Thorny Heart|Normal|Increases grass-type damage by 12%|Budsquire, Thornblade}}&lt;br /&gt;
{{TraitEntry|Roasting|Normal|Hitting a target with a skill will put it in a Blazed state, reducing its fire resistance by 2% for 25 second(s), stacking up to 10 times. |Sparki, Flamerion}}&lt;br /&gt;
{{TraitEntry|Phantom|Normal|Increases the duration of charm effect by 100%. Recovers 0.05 EP when hitting a target affected by charm. This effect can only be triggered once every second.|Dewy, Fragrancier}}&lt;br /&gt;
{{TraitEntry|Adrenaline|Normal|Increases the aniimo&amp;#039;s attack by 10% for 15 second(s) after it engages|Bonesky, Fenrier, Glynsera, Baleetle, Waleetle}}&lt;br /&gt;
{{TraitEntry|Power of the Sun|Rare|After casting 3 skills, the next skill cast consumes zero EP and its damage is increased by 15%|Helion, Blazing Sun Lion}}&lt;br /&gt;
{{TraitEntry|Power of the Moon|Rare|Casting a skill accumulates 4 stacks of Power of the Moon, and each normal attack consumes 1 stack of Power of the Moon, recovering EP by 0.1 and HP by 1%|Lunara, Fennelun}}&lt;br /&gt;
{{TraitEntry|Unstoppable Momentum|Rare|Increases the damage by 25% for 10 second(s) when engaging. This effect can be triggered again 10 second(s) after disengaging.|Emberpup, Flameruff, Scorchhowl}}&lt;br /&gt;
{{TraitEntry|Grand Sorcerer|Rare|Reduces the EP cost of the next skill by 3% when your normal attacks hit a target, stacking up to 20 times.|Celestis, Stellarys}}&lt;br /&gt;
{{TraitEntry|Prankster|Rare|Increases the damage dealt to targets with debuffs by 25%|Hummin, Witchin}}&lt;br /&gt;
{{TraitEntry|Vitality|Rare|Deals higher BREAK damage when you have more HP left. Full HP will increase your BREAK damage by 60%|Tuckin}}&lt;br /&gt;
{{TraitEntry|Water Spirit|Rare|Reduces EP cost of skills by 25% when in water|Skippy, Pranky, Glacy}}&lt;br /&gt;
{{TraitEntry|Kindness|Rare|Recovers 0.1 EP when attacking targets on grass. This effect can only be triggered once every 1 second(s)|Leafy}}&lt;br /&gt;
{{TraitEntry|Radiant Charm|Rare|While on grass, gains 1 point of Dance Power each time a skill deals damage. Once you accumulate 24 points, the next skill will cost zero EP and give you a 50% damage increase for 2 seconds.|Iris, Irisal}}&lt;br /&gt;
{{TraitEntry|Mistbound|Rare|Enter the battle with a misty state, using a Skill will consume this state and enhance the Skill effect. The misty state will be regained after 15 seconds of not being on the field.|Nimbi, Turbo}}&lt;br /&gt;
{{TraitEntry|Phantom Healer|Rare|Provides support as a Phantom when disengaged. Heals other annimo by 1.5% when they cast skills.|Flutternym, Gracewing}}&lt;br /&gt;
{{TraitEntry|Full Energy|Rare|Increases the EP cap for all team members by 3|Somniwing}}&lt;br /&gt;
{{TraitEntry|Band Member|Rare|Recovers 2 EP when switching to an aniimo of the Chirpi family. This effect can only be triggered once every 20 seconds|Chirpi, Tromber, Tubster}}&lt;br /&gt;
{{TraitEntry|Air Domination|Rare|Increases Critical Rate by 30% when flying|Corneter}}&lt;br /&gt;
{{TraitEntry|Energy Recycler|Rare|Recovers 0.2 EP when a skill deals damage to the targets. This effect can be triggered only once per second|Budclaw, Shrubclaw, Geoclaw}}&lt;br /&gt;
{{TraitEntry|Charge Up|Rare|While in battle, the next skill cast additionally increases UP by 25. This effect can be triggered only once every 15 second(s).|Bulbly, Veilfloat, Luminelle}}&lt;br /&gt;
{{TraitEntry|Water Absorption|Rare|Increases EP recovery speed by 30% for 15 second(s) when in water|Otti, Puffi, Chilli, Chubbi}}&lt;br /&gt;
{{TraitEntry|Tidal Strike|Rare|Increases the critical damage by 50% for 10 second(s) after absorbing water|Shelly, Sheldon, Sherro}}&lt;br /&gt;
{{TraitEntry|Rock Resonance|Rare|Gains one stack of Momentum every 5 seconds while tunneling, and additionally gains another stack of Momentum each time it avoids taking damage from an attack, stacking up to 5 times. Each stack of Momentum converts into a shield equal to 2% of HP when surfacing lasting for 20 seconds.|Pebbling, Geodeback, Minespine}}&lt;br /&gt;
{{TraitEntry|Power Endurance|Rare|Recovers 0.5 EP when a skill deals a critical strike. This effect can be triggered only once per second.|Bolty, Blazen}}&lt;br /&gt;
{{TraitEntry|Hunter|Rare|Increases critical damage by 40%|Bonesky, Fenrier, Glynsera}}&lt;br /&gt;
{{TraitEntry|Zealot|Rare|Gains one stack of fury for 10 seconds each time you defeat a target. Activate the zealot state when there are three stacks of fury, recovering 2 EP and increasing your damage by 30% for 30 seconds.|Wisptis, Ignitis}}&lt;br /&gt;
{{TraitEntry|Hardened Shield|Rare|Becomes Hardened when engaging, increasing damage reduction by 5% and EP recovery speed by 5% for 10 seconds.|Helmut, Rookey}}&lt;br /&gt;
{{TraitEntry|Hardened Edges|Rare|When a teammate puts a target in BREAK state, increases the EP recovery speed of the Pawney by 10% while increasing its damage dealt to targets in BREAK state by 20% for 10 second(s)|Pawney}}&lt;br /&gt;
{{TraitEntry|Counter Strike|Rare|Increases BREAK damage by 30% for 5 second(s) after taking damage|Jawling, Helmwhelp, Helgon}}&lt;br /&gt;
{{TraitEntry|Power of Fire|Rare|Casting Skill on targets in burning state will accumulate the power of Fire, each layer of Fire power increases 10% damage, up to 4 layers, lasting 20 seconds. Releasing Fire Breath will consume all the power of Fire.|Infergon}}&lt;br /&gt;
{{TraitEntry|Sword Swing|Rare|Each skill cast adds up 1 stack of Sword Swing, stacking up to 4 times and lasting for 15 second(s). Each normal attack consumes 1 stack of Sword Swing to increase damage by 25%|Budsquire, Thornblade}}&lt;br /&gt;
{{TraitEntry|Blazing Flames|Rare|Hitting a target with a skill will put it in a Blazed state, reducing it&amp;#039;s fire resistance by 2% for 25 second(s), stacking up to 10 times. Increases damage dealt to targets with full stacks of Blazed effect by 15%|Sparki, Flamerion}}&lt;br /&gt;
{{TraitEntry|Dangerous Fragrance|Rare|Inflicting a debuff on a target will also reduce its dark resistance by 25% for 20 second(s)|Dewy, Fragrancier}}&lt;br /&gt;
{{TraitEntry|Scorching Core|Rare|Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast.|Baleetle}}&lt;br /&gt;
{{TraitEntry|Overloaded Engine|Rare|Moving and casting skills will gain you excessive energy. Full excessive energy will give you a 30% damage increase for the next skill cast. If the next skill is Sandstorm Spin, it will immediately go to top speed.|Waleetle}}&lt;br /&gt;
{{TraitEntry|Relentless Strikes|Rare|Inflicting a debuff on a target will reduce the EP cost of the next skill by 50%.|Besauce}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Melany</name></author>
	</entry>
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