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	<id>https://aniimo.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cara</id>
	<title>Aniimo Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://aniimo.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cara"/>
	<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Special:Contributions/Cara"/>
	<updated>2026-06-01T22:04:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://aniimo.info/index.php?title=Homeland&amp;diff=3957</id>
		<title>Homeland</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Homeland&amp;diff=3957"/>
		<updated>2026-02-12T15:24:10Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Homeland Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First Steps&lt;br /&gt;
* Customizing RV&lt;br /&gt;
* Give your RV/Homeland a name&lt;br /&gt;
* Teleport to RV Park&lt;br /&gt;
&lt;br /&gt;
Park Board&lt;br /&gt;
* Aniimo on trip&lt;br /&gt;
* Decorate Platform&lt;br /&gt;
* Park Buff&lt;br /&gt;
&lt;br /&gt;
= Homeland Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Homeland Items&lt;br /&gt;
|-&lt;br /&gt;
! Material !! Price !! RV Level&lt;br /&gt;
|-&lt;br /&gt;
| Wheat Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Potato Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Sugarcane Seed || Example || Example &lt;br /&gt;
|-&lt;br /&gt;
| Rice Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Chestnut Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Willow Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Cotton Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Soybean Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Palm Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Bamboo Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lavender Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Agave Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Rose Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lemon Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Coconut Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Maple Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Grape Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Ginseng Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Walnut Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Pine Tree Seed || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Homeland Gift Pack&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Flower Bud Coupon || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Credit || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Egg || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Epic Egg || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lumin Shard || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Robust Essence || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Essence || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Prismana Orb || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 2 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 3 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 4 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 5 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 6 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 7 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 8 RV Welcome Package || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Level 9 RV Welcome Package || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Aniimo Food&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| Energy Bites || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Homeland&amp;diff=3956</id>
		<title>Homeland</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Homeland&amp;diff=3956"/>
		<updated>2026-02-12T15:09:28Z</updated>

		<summary type="html">&lt;p&gt;Cara: Created page with &amp;quot;First Steps * Customizing RV * Give your RV/Homeland a name * Teleport to RV Park  Park Board * Aniimo on trip * Decorate Platform * Park Buff  = Homeland Shop = {| class=&amp;quot;wikitable&amp;quot; |+ Homeland Items |- ! Material !! Price !! RV Level |- | Wheat Seed || Example || Example |- | Potato Seed || Example || Example |- | Sugarcane Seed || Example || Example  |- | Rice Seed || Example || Example |- | Chestnut Tree Seed || Example || Example |- | Willow Seed || Example || Examp...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First Steps&lt;br /&gt;
* Customizing RV&lt;br /&gt;
* Give your RV/Homeland a name&lt;br /&gt;
* Teleport to RV Park&lt;br /&gt;
&lt;br /&gt;
Park Board&lt;br /&gt;
* Aniimo on trip&lt;br /&gt;
* Decorate Platform&lt;br /&gt;
* Park Buff&lt;br /&gt;
&lt;br /&gt;
= Homeland Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Homeland Items&lt;br /&gt;
|-&lt;br /&gt;
! Material !! Price !! RV Level&lt;br /&gt;
|-&lt;br /&gt;
| Wheat Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Potato Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Sugarcane Seed || Example || Example &lt;br /&gt;
|-&lt;br /&gt;
| Rice Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Chestnut Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Willow Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Cotton Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Soybean Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Palm Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Bamboo Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lavender Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Agave Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Rose Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lemon Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Coconut Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Maple Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Grape Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Ginseng Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Walnut Tree Seed || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Pine Tree Seed || Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3953</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3953"/>
		<updated>2026-02-11T17:57:30Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
* [[Gargantuan Claw]]&lt;br /&gt;
* [[Ferocious Fang]]&lt;br /&gt;
* [[Spirited Feather]]&lt;br /&gt;
* [[Capacitous Battery]]&lt;br /&gt;
* [[Echoing Grimoire]]&lt;br /&gt;
* [[Fission Needles]]&lt;br /&gt;
* [[Miraculous Fleece]]&lt;br /&gt;
* [[Marching Flask]]&lt;br /&gt;
* [[Lightning Needle]]&lt;br /&gt;
* [[Auspicious Bell]]&lt;br /&gt;
* [[Vanguard&#039;s Whistle]]&lt;br /&gt;
* [[Avenging Gear]]&lt;br /&gt;
* [[Exploding Gloves]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3952</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3952"/>
		<updated>2026-02-11T17:54:08Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
* [[Gargantuan Claw]]&lt;br /&gt;
* [[Ferocious Fang]]&lt;br /&gt;
* [[Spirited Feather]]&lt;br /&gt;
* [[Capacitous Battery]]&lt;br /&gt;
* [[Echoing Grimoire]]&lt;br /&gt;
* [[Fission Needles]]&lt;br /&gt;
* [[Miraculous Fleece]]&lt;br /&gt;
* [[Marching Flask]]&lt;br /&gt;
* [[Lightning Needle]]&lt;br /&gt;
* [[Auspicious Bell]]&lt;br /&gt;
* [[Vanguard&#039;s Whistle]]&lt;br /&gt;
* [[Avenging Gear]]&lt;br /&gt;
* [[Exploding Gloves]]&lt;br /&gt;
* [[Finisher Bell]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3951</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3951"/>
		<updated>2026-02-11T17:52:42Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
* [[Gargantuan Claw]]&lt;br /&gt;
* [[Ferocious Fang]]&lt;br /&gt;
* [[Spirited Feather]]&lt;br /&gt;
* [[Capacitous Battery]]&lt;br /&gt;
* [[Echoing Grimoire]]&lt;br /&gt;
* [[Fission Needles]]&lt;br /&gt;
* [[Miraculous Fleece]]&lt;br /&gt;
* [[Marching Flask]]&lt;br /&gt;
* [[Lightning Needle]]&lt;br /&gt;
* [[Auspicious Bell]]&lt;br /&gt;
* [[Vanguard&#039;s Whistle]]&lt;br /&gt;
* [[Avenging Gear]]&lt;br /&gt;
* [[Exploding Gloves]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3950</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3950"/>
		<updated>2026-02-11T17:51:46Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
* [[Gargantuan Claw]]&lt;br /&gt;
* [[Ferocious Fang]]&lt;br /&gt;
* [[Spirited Feather]]&lt;br /&gt;
* [[Capacitous Battery]]&lt;br /&gt;
* [[Echoing Grimoire]]&lt;br /&gt;
* [[Fission Needles]]&lt;br /&gt;
* [[Miraculous Fleece]]&lt;br /&gt;
* [[Marching Flask]]&lt;br /&gt;
* [[Lightning Needle]]&lt;br /&gt;
* [[Auspicious Bell]]&lt;br /&gt;
* [[Vanguard&#039;s Whistle]]&lt;br /&gt;
* [[Avenging Gear]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3949</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3949"/>
		<updated>2026-02-11T17:46:55Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
* [[Gargantuan Claw]]&lt;br /&gt;
* [[Ferocious Fang]]&lt;br /&gt;
* [[Spirited Feather]]&lt;br /&gt;
* [[Capacitous Battery]]&lt;br /&gt;
* [[Echoing Grimoire]]&lt;br /&gt;
* [[Fission Needles]]&lt;br /&gt;
* [[Miraculous Fleece]]&lt;br /&gt;
* [[Marching Flask]]&lt;br /&gt;
* [[Lightning Needle]]&lt;br /&gt;
* [[Auspicious Bell]]&lt;br /&gt;
* [[Vanguard&#039;s Whistle]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3948</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3948"/>
		<updated>2026-02-11T17:45:15Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
* [[Gargantuan Claw]]&lt;br /&gt;
* [[Ferocious Fang]]&lt;br /&gt;
* [[Spirited Feather]]&lt;br /&gt;
* [[Capacitous Battery]]&lt;br /&gt;
* [[Echoing Grimoire]]&lt;br /&gt;
* [[Fission Needles]]&lt;br /&gt;
* [[Miraculous Fleece]]&lt;br /&gt;
* [[Marching Flask]]&lt;br /&gt;
* [[Lightning Needle]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3947</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3947"/>
		<updated>2026-02-11T17:42:10Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;br /&gt;
[[Gargantuan Claw]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3946</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3946"/>
		<updated>2026-02-11T17:12:56Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Combat Style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Valor || A combat style that grows stronger with damage taken. Increases chances to get [Valor] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3945</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3945"/>
		<updated>2026-02-11T17:02:12Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Rewards =&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=File:Energy.png&amp;diff=3944</id>
		<title>File:Energy.png</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=File:Energy.png&amp;diff=3944"/>
		<updated>2026-02-11T12:43:12Z</updated>

		<summary type="html">&lt;p&gt;Cara: Cara uploaded File:Energy.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:EnergizingBrazer.png]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=File:Energy.png&amp;diff=3943</id>
		<title>File:Energy.png</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=File:Energy.png&amp;diff=3943"/>
		<updated>2026-02-11T12:42:09Z</updated>

		<summary type="html">&lt;p&gt;Cara: Cara moved page File:Energy.png to File:EnergizingBrazer.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:EnergizingBrazer.png]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=File:EnergizingBrazer.png&amp;diff=3942</id>
		<title>File:EnergizingBrazer.png</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=File:EnergizingBrazer.png&amp;diff=3942"/>
		<updated>2026-02-11T12:42:09Z</updated>

		<summary type="html">&lt;p&gt;Cara: Cara moved page File:Energy.png to File:EnergizingBrazer.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3941</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3941"/>
		<updated>2026-02-11T12:25:08Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Combat Style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Icon !! Style !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || [[Energy]] || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Surge || A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Vitality || A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Ironclad || A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Defense || A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Wealth || A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Random || With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=3939</id>
		<title>Aniimo Wiki</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=3939"/>
		<updated>2026-02-11T12:10:49Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Quick Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:UI LOGODark en.png|200px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:250px; background:white; float:right; margin:0 0 10px 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#dce4f7;&amp;quot; | Official Links&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
* [https://www.aniimo.com/ Website]&lt;br /&gt;
* [https://discord.com/invite/aniimo/ Discord]&lt;br /&gt;
* [https://www.youtube.com/@Aniimo_EN/ YouTube]&lt;br /&gt;
* [https://www.tiktok.com/@aniimo_na/ TikTok]&lt;br /&gt;
* [https://www.instagram.com/aniimo_en/ Instagram]&lt;br /&gt;
* [https://x.com/Aniimo_EN/ X (Twitter)]&lt;br /&gt;
* [https://www.facebook.com/AniimoGL/ Facebook]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;Welcome to the Aniimo Wiki!&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;br&amp;gt;This is a fan made, unofficial wiki for Aniimo.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Written and maintained by the players. We currently have &amp;lt;b&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/b&amp;gt; articles.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;This wiki is still a work in progress.&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Interested in helping out? Visit the [https://discord.gg/rj85MHwaT5 Aniimo Wiki Discord]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&amp;lt;b&amp;gt;Aniimo&amp;lt;/b&amp;gt; is a new free-to-play, next-gen creature-catching open-world ARPG published by Kingsglory and developed by Pawprint Studio, coming to console, PC &amp;amp; mobile in 2026!&lt;br /&gt;
&lt;br /&gt;
== Quick Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Aniilog]]&lt;br /&gt;
* [[Skills| Skill list]]&lt;br /&gt;
* [[Traits| Trait list]]&lt;br /&gt;
* [[Aniimo Forms]]&lt;br /&gt;
* [[Appearances]]&lt;br /&gt;
* [[Character]]&lt;br /&gt;
* [[Holo-Battle Sim]]&lt;br /&gt;
* [[Homeland]]&lt;br /&gt;
* [[Items]]&lt;br /&gt;
* [[Map]]&lt;br /&gt;
* [[NPCs]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
* [[Resonators]]&lt;br /&gt;
* [[Carried Items]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=3938</id>
		<title>Aniimo Wiki</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=3938"/>
		<updated>2026-02-11T12:06:19Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Quick Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:UI LOGODark en.png|200px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:250px; background:white; float:right; margin:0 0 10px 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#dce4f7;&amp;quot; | Official Links&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
* [https://www.aniimo.com/ Website]&lt;br /&gt;
* [https://discord.com/invite/aniimo/ Discord]&lt;br /&gt;
* [https://www.youtube.com/@Aniimo_EN/ YouTube]&lt;br /&gt;
* [https://www.tiktok.com/@aniimo_na/ TikTok]&lt;br /&gt;
* [https://www.instagram.com/aniimo_en/ Instagram]&lt;br /&gt;
* [https://x.com/Aniimo_EN/ X (Twitter)]&lt;br /&gt;
* [https://www.facebook.com/AniimoGL/ Facebook]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;Welcome to the Aniimo Wiki!&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;br&amp;gt;This is a fan made, unofficial wiki for Aniimo.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Written and maintained by the players. We currently have &amp;lt;b&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/b&amp;gt; articles.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;This wiki is still a work in progress.&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Interested in helping out? Visit the [https://discord.gg/rj85MHwaT5 Aniimo Wiki Discord]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&amp;lt;b&amp;gt;Aniimo&amp;lt;/b&amp;gt; is a new free-to-play, next-gen creature-catching open-world ARPG published by Kingsglory and developed by Pawprint Studio, coming to console, PC &amp;amp; mobile in 2026!&lt;br /&gt;
&lt;br /&gt;
== Quick Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Aniilog]]&lt;br /&gt;
* [[Skills| Skill list]]&lt;br /&gt;
* [[Traits| Trait list]]&lt;br /&gt;
* [[Aniimo Forms]]&lt;br /&gt;
* [[Appearances]]&lt;br /&gt;
* [[Character]]&lt;br /&gt;
* [[Holo-Battle Sim]]&lt;br /&gt;
* [[Home Trial]]&lt;br /&gt;
* [[Items]]&lt;br /&gt;
* [[Map]]&lt;br /&gt;
* [[NPCs]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
* [[Resonators]]&lt;br /&gt;
* [[Carried Items]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3937</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3937"/>
		<updated>2026-02-11T09:33:58Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || Energy || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
* [[Energy]] - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Icon!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3936</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3936"/>
		<updated>2026-02-10T18:08:29Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Header text !! Header text !! Header text&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Energy.png | 50px]] || Energy || A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example || Example&lt;br /&gt;
|}&lt;br /&gt;
* [[Energy]] - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;| Item!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=File:EnergizingBrazer.png&amp;diff=3935</id>
		<title>File:EnergizingBrazer.png</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=File:EnergizingBrazer.png&amp;diff=3935"/>
		<updated>2026-02-10T18:04:12Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3934</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3934"/>
		<updated>2026-02-10T17:53:08Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
Below is the list of the things you can buy at the holo-shop using [[Training Coin]].&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;| Item!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3933</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3933"/>
		<updated>2026-02-10T17:50:59Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;| Item!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || [[Basic Carried Item Core]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Common Carried Item Core]] || 600&lt;br /&gt;
|-&lt;br /&gt;
| || [[Advanced Carried Item Core]] || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Epic Egg]] || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || [[Miracle Egg]] || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Glimmers]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Aniipod Ultra]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Credit]] || 40&lt;br /&gt;
|-&lt;br /&gt;
| || [[Prismana Crystal]] || 400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lumin Shard]] || 200&lt;br /&gt;
|-&lt;br /&gt;
| || [[Robust Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Sparkling Essence]] || 800&lt;br /&gt;
|-&lt;br /&gt;
| || [[Supreme Elixir]] || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || [[Primordial Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Peculiar Carried item Pack]] || 480&lt;br /&gt;
|-&lt;br /&gt;
| || [[Lucky Rune Pack]] || 320&lt;br /&gt;
|-&lt;br /&gt;
| || [[Seeds of Spring]] || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3932</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3932"/>
		<updated>2026-02-10T17:49:00Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!style=&amp;quot;text-align:left&amp;quot;| Item!! Name!! Price&lt;br /&gt;
|-&lt;br /&gt;
| || Basic Carried Item Core || 200&lt;br /&gt;
|-&lt;br /&gt;
| || Common Carried Item Core || 600&lt;br /&gt;
|-&lt;br /&gt;
| || Advanced Carried Item Core || 1800&lt;br /&gt;
|-&lt;br /&gt;
| || Epic Egg || 2000&lt;br /&gt;
|-&lt;br /&gt;
| || Miracle Egg || 4400&lt;br /&gt;
|-&lt;br /&gt;
| || Glimmers || 800&lt;br /&gt;
|-&lt;br /&gt;
| || Aniipod Ultra || 800&lt;br /&gt;
|-&lt;br /&gt;
| || Credit || 40&lt;br /&gt;
|-&lt;br /&gt;
| || Prismana Crystal || 400&lt;br /&gt;
|-&lt;br /&gt;
| || Lumin Shard || 200&lt;br /&gt;
|-&lt;br /&gt;
| || Robust Essence || 800&lt;br /&gt;
|-&lt;br /&gt;
| || Sparkling Essence || 800&lt;br /&gt;
|-&lt;br /&gt;
| || Supreme Elixer || 2400&lt;br /&gt;
|-&lt;br /&gt;
| || Primodial Carried item Pack || 480&lt;br /&gt;
|-&lt;br /&gt;
| || Peculiar Carried item Pack || 480&lt;br /&gt;
|-&lt;br /&gt;
| || Lucky Rune Pack || 320&lt;br /&gt;
|-&lt;br /&gt;
| || Seeds of Spring || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=3931</id>
		<title>Aniimo Wiki</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=3931"/>
		<updated>2026-02-10T17:40:34Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:UI LOGODark en.png|200px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:250px; background:white; float:right; margin:0 0 10px 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#dce4f7;&amp;quot; | Official Links&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
* [https://www.aniimo.com/ Website]&lt;br /&gt;
* [https://discord.com/invite/aniimo/ Discord]&lt;br /&gt;
* [https://www.youtube.com/@Aniimo_EN/ YouTube]&lt;br /&gt;
* [https://www.tiktok.com/@aniimo_na/ TikTok]&lt;br /&gt;
* [https://www.instagram.com/aniimo_en/ Instagram]&lt;br /&gt;
* [https://x.com/Aniimo_EN/ X (Twitter)]&lt;br /&gt;
* [https://www.facebook.com/AniimoGL/ Facebook]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;Welcome to the Aniimo Wiki!&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;br&amp;gt;This is a fan made, unofficial wiki for Aniimo.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Written and maintained by the players. We currently have &amp;lt;b&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/b&amp;gt; articles.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;This wiki is still a work in progress.&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Interested in helping out? Visit the [https://discord.gg/rj85MHwaT5 Aniimo Wiki Discord]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&amp;lt;b&amp;gt;Aniimo&amp;lt;/b&amp;gt; is a new free-to-play, next-gen creature-catching open-world ARPG published by Kingsglory and developed by Pawprint Studio, coming to console, PC &amp;amp; mobile in 2026!&lt;br /&gt;
&lt;br /&gt;
== Quick Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Aniilog]]&lt;br /&gt;
* [[Skills| Skill list]]&lt;br /&gt;
* [[Traits| Trait list]]&lt;br /&gt;
* [[Aniimo Forms]]&lt;br /&gt;
* [[Appearances]]&lt;br /&gt;
* [[Character]]&lt;br /&gt;
* [[Holo-Battle Sim]]&lt;br /&gt;
* [[Home Trial]]&lt;br /&gt;
* [[Items]]&lt;br /&gt;
* [[Map]]&lt;br /&gt;
* [[NPCs]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
* [[Resonators]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle&amp;diff=3930</id>
		<title>Holo-Battle</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle&amp;diff=3930"/>
		<updated>2026-02-10T17:40:15Z</updated>

		<summary type="html">&lt;p&gt;Cara: Cara moved page Holo-Battle to Holo-Battle Sim: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Holo-Battle Sim]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3929</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3929"/>
		<updated>2026-02-10T17:40:15Z</updated>

		<summary type="html">&lt;p&gt;Cara: Cara moved page Holo-Battle to Holo-Battle Sim: Misspelled title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Basic Carried Item Core || 200&lt;br /&gt;
|-&lt;br /&gt;
| Common Carried Item Core || 600&lt;br /&gt;
|-&lt;br /&gt;
| Advanced Carried Item Core || 1800&lt;br /&gt;
|-&lt;br /&gt;
| Epic Egg || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Egg || 4400&lt;br /&gt;
|-&lt;br /&gt;
| Glimmers || 800&lt;br /&gt;
|-&lt;br /&gt;
| Aniipod Ultra || 800&lt;br /&gt;
|-&lt;br /&gt;
| Credit || 40&lt;br /&gt;
|-&lt;br /&gt;
| Prismana Crystal || 400&lt;br /&gt;
|-&lt;br /&gt;
| Lumin Shard || 200&lt;br /&gt;
|-&lt;br /&gt;
| Robust Essence || 800&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Essence || 800&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Elixer || 2400&lt;br /&gt;
|-&lt;br /&gt;
| Primodial Carried item Pack || 480&lt;br /&gt;
|-&lt;br /&gt;
| Peculiar Carried item Pack || 480&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Rune Pack || 320&lt;br /&gt;
|-&lt;br /&gt;
| Seeds of Spring || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3928</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3928"/>
		<updated>2026-02-10T17:35:33Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Basic Carried Item Core || 200&lt;br /&gt;
|-&lt;br /&gt;
| Common Carried Item Core || 600&lt;br /&gt;
|-&lt;br /&gt;
| Advanced Carried Item Core || 1800&lt;br /&gt;
|-&lt;br /&gt;
| Epic Egg || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Egg || 4400&lt;br /&gt;
|-&lt;br /&gt;
| Glimmers || 800&lt;br /&gt;
|-&lt;br /&gt;
| Aniipod Ultra || 800&lt;br /&gt;
|-&lt;br /&gt;
| Credit || 40&lt;br /&gt;
|-&lt;br /&gt;
| Prismana Crystal || 400&lt;br /&gt;
|-&lt;br /&gt;
| Lumin Shard || 200&lt;br /&gt;
|-&lt;br /&gt;
| Robust Essence || 800&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Essence || 800&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Elixer || 2400&lt;br /&gt;
|-&lt;br /&gt;
| Primodial Carried item Pack || 480&lt;br /&gt;
|-&lt;br /&gt;
| Peculiar Carried item Pack || 480&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Rune Pack || 320&lt;br /&gt;
|-&lt;br /&gt;
| Seeds of Spring || 2400&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3927</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3927"/>
		<updated>2026-02-10T17:33:20Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Basic Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Common Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Advanced Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Epic Egg || Example&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Egg || Example&lt;br /&gt;
|-&lt;br /&gt;
| Glimmers || Example&lt;br /&gt;
|-&lt;br /&gt;
| Aniipod Ultra || Example&lt;br /&gt;
|-&lt;br /&gt;
| Credit || Example&lt;br /&gt;
|-&lt;br /&gt;
| Prismana Crystal || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lumin Shard || Example&lt;br /&gt;
|-&lt;br /&gt;
| Robust Essence || Example&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Essence || Example&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Elixer || Example&lt;br /&gt;
|-&lt;br /&gt;
| Primodial Carried item Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Peculiar Carried item Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Rune Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Seeds of Spring || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3926</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3926"/>
		<updated>2026-02-10T17:29:00Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Advanced Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
=  Holo-Shop =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Basic Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Glimmers || Example&lt;br /&gt;
|-&lt;br /&gt;
| Credit || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lumin Shard || Example&lt;br /&gt;
|-&lt;br /&gt;
| Primodial Carried item Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Common Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Advanced Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Epic Egg || Example&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Egg || Example&lt;br /&gt;
|-&lt;br /&gt;
| Aniipod Ultra || Example&lt;br /&gt;
|-&lt;br /&gt;
| Prismana Crystal || Example&lt;br /&gt;
|-&lt;br /&gt;
| Robust Essence || Example&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Essence || Example&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Elixer || Example&lt;br /&gt;
|-&lt;br /&gt;
| Peculiar Carried item Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Rune Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Seeds of Spring || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3925</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3925"/>
		<updated>2026-02-10T17:24:16Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Holo-Shop&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Basic Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Glimmers || Example&lt;br /&gt;
|-&lt;br /&gt;
| Credit || Example&lt;br /&gt;
|-&lt;br /&gt;
| Lumin Shard || Example&lt;br /&gt;
|-&lt;br /&gt;
| Primodial Carried item Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Common Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Advanced Carried Item Core || Example&lt;br /&gt;
|-&lt;br /&gt;
| Epic Egg || Example&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Egg || Example&lt;br /&gt;
|-&lt;br /&gt;
| Aniipod Ultra || Example&lt;br /&gt;
|-&lt;br /&gt;
| Prismana Crystal || Example&lt;br /&gt;
|-&lt;br /&gt;
| Robust Essence || Example&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Essence || Example&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Elixer || Example&lt;br /&gt;
|-&lt;br /&gt;
| Peculiar Carried item Pack || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example&lt;br /&gt;
|-&lt;br /&gt;
| Example || Example&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3924</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3924"/>
		<updated>2026-02-10T17:05:36Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Holo-Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
= Holo-Shop =&lt;br /&gt;
* Basic Carried Item Core&lt;br /&gt;
* Glimmers&lt;br /&gt;
* Credit&lt;br /&gt;
* Lumin Shard&lt;br /&gt;
* Primodial Carried item Pack&lt;br /&gt;
* Common Carried Item Core&lt;br /&gt;
* Advanced Carried Item Core&lt;br /&gt;
* Epic Egg&lt;br /&gt;
* Miracle Egg&lt;br /&gt;
* Aniipod Ultra&lt;br /&gt;
* Prismana Crystal&lt;br /&gt;
* Robust Essence&lt;br /&gt;
* Sparkling Essence&lt;br /&gt;
* Supreme Elixer&lt;br /&gt;
* Peculiar Carried item Pack&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3923</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3923"/>
		<updated>2026-02-10T16:41:04Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality A combat style that grants a bonus when you are healed. Increases chance to get [Vitality] holo-gizmo.&lt;br /&gt;
* Ironclad - A combat style that enhances defense abilities in battle. Increases chance to get [Ironclad] holo-gizmo.&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random - With a random combat style, there&#039;s more uncertainty, but you&#039;ll get more training coins at the beginning.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
= Holo-Shop =&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3922</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3922"/>
		<updated>2026-02-10T16:32:37Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
&lt;br /&gt;
= Holo-Shop =&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3921</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3921"/>
		<updated>2026-02-10T16:29:30Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
* Easy - LV.30&lt;br /&gt;
* Normal - LV.40&lt;br /&gt;
* Hard - LV.50&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3920</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3920"/>
		<updated>2026-02-10T16:21:33Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy - A combat style that enhances skill DMG. Increases chance to get [Energy] holo-gizmo.&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3919</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3919"/>
		<updated>2026-02-10T16:16:27Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy&lt;br /&gt;
* Surge - A combat style that enhances ultimate DMG. Increases chance to get [Surge] holo-gizmo.&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense - A combat style that grants a bonus while shielded. Increases chance to get [Defense] holo-gizmo.&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3918</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3918"/>
		<updated>2026-02-10T16:14:07Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy&lt;br /&gt;
* Surge&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60 [[File:Fire.png|20px]] [[File:Wind.png|20px]] [[File:Dark.png|20px]]&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60 [[File:Water.png|20px]] [[File:Dark.png|20px]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3917</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3917"/>
		<updated>2026-02-10T16:12:16Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy&lt;br /&gt;
* Surge&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense&lt;br /&gt;
* Wealth - A combat style that attacks by spending Training Coins. Increases chance to get [Wealth] holo-gizmo.&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3916</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3916"/>
		<updated>2026-02-10T16:09:15Z</updated>

		<summary type="html">&lt;p&gt;Cara: /* Advanced Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy&lt;br /&gt;
* Surge&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense&lt;br /&gt;
* Wealth&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Trial of Grass ===&lt;br /&gt;
Recommended: LV.60&lt;br /&gt;
=== Trial of Water ===&lt;br /&gt;
Recommended: LV.60 [[File:Grass.png|20px]] [[File:Electric.png|20px]] [[File:Ice.png|20px]]&lt;br /&gt;
=== Trial of Fire ===&lt;br /&gt;
Recommended: LV.60&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3915</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3915"/>
		<updated>2026-02-10T16:00:20Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy&lt;br /&gt;
* Surge&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense&lt;br /&gt;
* Wealth&lt;br /&gt;
* Random&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3914</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3914"/>
		<updated>2026-02-10T15:59:45Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy&lt;br /&gt;
* Surge&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense&lt;br /&gt;
* Wealth&lt;br /&gt;
* Random&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3913</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3913"/>
		<updated>2026-02-10T15:59:24Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard). Under Basic Training, they are Level 30, 40 and 50 respectively. Under Advanced Training, they are all Level 60.&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training - Level 60 =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Combat Style =&lt;br /&gt;
* Energy&lt;br /&gt;
* Surge&lt;br /&gt;
* Vitality&lt;br /&gt;
* Ironclad&lt;br /&gt;
* Defense&lt;br /&gt;
* Wealth&lt;br /&gt;
* Random&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3912</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3912"/>
		<updated>2026-02-10T14:54:25Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Hard).&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3911</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3911"/>
		<updated>2026-02-10T14:49:28Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Easy, Normal, Difficult).&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3910</id>
		<title>Holo-Battle Sim</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Holo-Battle_Sim&amp;diff=3910"/>
		<updated>2026-02-10T14:48:26Z</updated>

		<summary type="html">&lt;p&gt;Cara: Created page with &amp;quot;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Simple, Normal, Difficult).  = Basic Training = === Grass Training === === Water Training === === Fire Training ===  = Advanced Training = === Grass Training === === Water Training === === Fire Training ===&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are 3 types of trials, Grass, Water and Fire. Each has 3 different difficulties(Simple, Normal, Difficult).&lt;br /&gt;
&lt;br /&gt;
= Basic Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;br /&gt;
&lt;br /&gt;
= Advanced Training =&lt;br /&gt;
=== Grass Training ===&lt;br /&gt;
=== Water Training ===&lt;br /&gt;
=== Fire Training ===&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Aniilog&amp;diff=3467</id>
		<title>Aniilog</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Aniilog&amp;diff=3467"/>
		<updated>2026-01-09T09:22:30Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;aistable aiseven sortable&amp;quot;&lt;br /&gt;
! No. &lt;br /&gt;
! Image &lt;br /&gt;
! Name &lt;br /&gt;
! Role&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Element Type(s) &lt;br /&gt;
! HP&lt;br /&gt;
! P.ATK&lt;br /&gt;
! M.ATK&lt;br /&gt;
! P.DEF&lt;br /&gt;
! M.DEF&lt;br /&gt;
! Rapid&lt;br /&gt;
{{AniilogEntry|001|Emberpup|{{Dps}}|{{FireType}}||{{Recommend}}60|{{Recommend}}69|42|48|48|54}}&lt;br /&gt;
{{AniilogEntry|002|Flameruff|{{Dps}}|{{FireType}}||{{Recommend}}80|{{Recommend}}92|56|64|64|72}}&lt;br /&gt;
{{AniilogEntry|003|Scorchhowl|{{Dps}}|{{FireType}}||{{Recommend}}100|{{Recommend}}115|70|80|80|90}}&lt;br /&gt;
{{AniilogEntry|004|Celestis|{{Dps}}|{{DarkType}}||64|45|{{Recommend}}109|45|48|{{Recommend}}75}}&lt;br /&gt;
{{AniilogEntry|005|Stellarys|{{Dps}}|{{DarkType}}||85|60|{{Recommend}}145|60|65|{{Recommend}}100}}&lt;br /&gt;
{{AniilogEntry|006|Hummin|{{Support}}|{{GrassType}}||{{Recommend}}83|52|59|62|83|{{Recommend}}75}}&lt;br /&gt;
{{AniilogEntry|007|Witchin|{{Support}}|{{GrassType}}|{{DarkType}}|{{Recommend}}100|70|100|80|90|{{Recommend}}110}}&lt;br /&gt;
{{AniilogEntry|008|Tuckin|{{Tank}}|{{GrassType}}||{{Recommend}}110|69|78|83|{{Recommend}}110|100}}&lt;br /&gt;
{{AniilogEntry|009|Skippy|{{Healer}}|{{WaterType}}||{{Recommend}}69|48|54|45|{{Recommend}}66|48}}&lt;br /&gt;
{{AniilogEntry|010|Pranky|{{Healer}}|{{WaterType}}||{{Recommend}}92|64|72|60|{{Recommend}}88|64}}&lt;br /&gt;
{{AniilogEntry|011|Glacy|{{Healer}}|{{WaterType}}|{{IceType}}|{{Recommend}}115|80|90|75|{{Recommend}}110|80}}&lt;br /&gt;
{{AniilogEntry|012|Leafy|{{Support}}|{{WaterType}}|{{GrassType}}|{{Recommend}}110|80|90|82|82|{{Recommend}}106}}&lt;br /&gt;
{{AniilogEntry|013|Iris|{{Dps}}|{{GrassType}}||69|45|{{Recommend}}101|53|53|{{Recommend}}71}}&lt;br /&gt;
{{AniilogEntry|014|Irisal|{{Dps}}|{{GrassType}}||92|60|{{Recommend}}135|70|70|{{Recommend}}94}}&lt;br /&gt;
{{AniilogEntry|015|Nimbi|{{Support}}|{{WindType}}||71|60|68|60|{{Recommend}}72|{{Recommend}}82}}&lt;br /&gt;
{{AniilogEntry|016|Turbo|{{Support}}|{{WindType}}||95|80|90|80|{{Recommend}}96|{{Recommend}}109}}&lt;br /&gt;
{{AniilogEntry|017|Flutternym|{{Healer}}|{{WindType}}||{{Recommend}}79|60|71|60|60|{{Recommend}}83}}&lt;br /&gt;
{{AniilogEntry|018|Gracewing|{{Healer}}|{{WindType}}||{{Recommend}}105|80|95|80|80|{{Recommend}}110}}&lt;br /&gt;
{{AniilogEntry|019|Somniwing|{{Support}}|{{WindType}}|{{GrassType}}|90|90|{{Recommend}}113|80|80|{{Recommend}}97}}&lt;br /&gt;
{{AniilogEntry|020|Chirpi|{{Support}}|{{WindType}}||{{Recommend}}60|60|60|45|45|{{Recommend}}60}}&lt;br /&gt;
{{AniilogEntry|021|Tromber|{{Support}}|{{WindType}}|{{GrassType}}|92|60|{{Recommend}}125|75|65|{{Recommend}}110}}&lt;br /&gt;
{{AniilogEntry|022|Corneter|{{Dps}}|{{WindType}}|{{WaterType}}|92|60|{{Recommend}}125|75|65|{{Recommend}}110}}&lt;br /&gt;
{{AniilogEntry|023|Tubster|{{Tank}}|{{WindType}}||{{Recommend}}115|70|80|85|{{Recommend}}120|80}}&lt;br /&gt;
{{AniilogEntry|024|Budclaw|{{Support}}|{{EarthType}}|{{GrassType}}|68|60|45|{{Recommend}}86|{{Recommend}}83|71}}&lt;br /&gt;
{{AniilogEntry|025|Shrubclaw|{{Support}}|{{EarthType}}||90|80|60|{{Recommend}}115|{{Recommend}}110|95}}&lt;br /&gt;
{{AniilogEntry|026|Geoclaw|{{Support}}|{{IceType}}||90|90|60|{{Recommend}}110|{{Recommend}}115|85}}&lt;br /&gt;
{{AniilogEntry|027|Bulbly|{{Support}}|{{ElectricType}}||{{Recommend}}66|36|54|51|51|{{Recommend}}72}}&lt;br /&gt;
{{AniilogEntry|028|Veilfloat|{{Support}}|{{ElectricType}}||{{Recommend}}88|48|72|68|68|{{Recommend}}96}}&lt;br /&gt;
{{AniilogEntry|029|Luminelle|{{Support}}|{{ElectricType}}||{{Recommend}}110|60|90|85|85|{{Recommend}}120}}&lt;br /&gt;
{{AniilogEntry|030|Susuta|{{Tank}}|{{WaterType}}||{{Recommend}}78|51|39|48|{{Recommend}}63|51}}&lt;br /&gt;
{{AniilogEntry|031|Popota|{{Tank}}|{{WaterType}}||{{Recommend}}104|68|52|64|{{Recommend}}84|68}}&lt;br /&gt;
{{AniilogEntry|032|Piopiota|{{Support}}|{{WaterType}}||92|70|{{Recommend}}120|75|75|{{Recommend}}100}}&lt;br /&gt;
{{AniilogEntry|033|Panpanta|{{Tank}}|{{WaterType}}||{{Recommend}}130|85|65|80|{{Recommend}}105|85}}&lt;br /&gt;
{{AniilogEntry|034|Shelly|{{Dps}}|{{WaterType}}||{{Recommend}}60|{{Recommend}}75|36|45|45|55}}&lt;br /&gt;
{{AniilogEntry|035|Sheldon|{{Dps}}|{{WaterType}}||{{Recommend}}80|{{Recommend}}100|48|60|60|74}}&lt;br /&gt;
{{AniilogEntry|036|Sherro|{{Dps}}|{{WaterType}}||{{Recommend}}100|{{Recommend}}125|60|75|75|92}}&lt;br /&gt;
{{AniilogEntry|037|Pebbling|{{Tank}}|{{EarthType}}||60|{{Recommend}}69|36|{{Recommend}}72|36|47}}&lt;br /&gt;
{{AniilogEntry|038|Geodeback|{{Tank}}|{{EarthType}}||80|{{Recommend}}92|48|{{Recommend}}96|48|62}}&lt;br /&gt;
{{AniilogEntry|039|Minespine|{{Tank}}|{{EarthType}}||100|{{Recommend}}115|60|{{Recommend}}120|60|78}}&lt;br /&gt;
{{AniilogEntry|040|Bolty|{{Dps}}|{{ElectricType}}||{{Recommend}}75|{{Recommend}}101|45|53|53|65}}&lt;br /&gt;
{{AniilogEntry|041|Blazen|{{Dps}}|{{ElectricType}}||{{Recommend}}100|{{Recommend}}135|60|70|70|86}}&lt;br /&gt;
{{AniilogEntry|042|Bonesky|{{Dps}}|{{IceType}}||{{Recommend}}63|{{Recommend}}72|36|45|48|54}}&lt;br /&gt;
{{AniilogEntry|043|Fenrier|{{Dps}}|{{IceType}}||{{Recommend}}84|{{Recommend}}96|48|60|64|72}}&lt;br /&gt;
{{AniilogEntry|044|Glynsera|{{Dps}}|{{IceType}}||{{Recommend}}105|{{Recommend}}120|60|75|80|90}}&lt;br /&gt;
{{AniilogEntry|045|Wisptis|{{Dps}}|{{DarkType}}||62|{{Recommend}}105|45|53|45|{{Recommend}}79}}&lt;br /&gt;
{{AniilogEntry|046|Ignitis|{{Dps}}|{{DarkType}}||83|{{Recommend}}140|60|70|60|{{Recommend}}105}}&lt;br /&gt;
{{AniilogEntry|047|Helmut|{{Tank}}|{{DarkType}}||{{Recommend}}60|52|52|{{Recommend}}68|48|51}}&lt;br /&gt;
{{AniilogEntry|048|Pawney|{{Dps}}|{{DarkType}}||82|{{Recommend}}115|80|{{Recommend}}100|70|90}}&lt;br /&gt;
{{AniilogEntry|049|Rookey|{{Tank}}|{{DarkType}}||{{Recommend}}100|86|86|{{Recommend}}113|80|85}}&lt;br /&gt;
{{AniilogEntry|050|Jawling|{{Tank}}|{{WindType}}||{{Recommend}}66|51|42|{{Recommend}}72|51|48}}&lt;br /&gt;
{{AniilogEntry|051|Helmwhelp|{{Tank}}|{{WindType}}||{{Recommend}}88|68|56|{{Recommend}}96|68|64}}&lt;br /&gt;
{{AniilogEntry|052|Helgon|{{Tank}}|{{WindType}}||{{Recommend}}110|85|70|{{Recommend}}120|85|80}}&lt;br /&gt;
{{AniilogEntry|053|Infergon|{{Dps}}|{{FireType}}||100|{{Recommend}}110|{{Recommend}}110|80|80|70}}&lt;br /&gt;
{{AniilogEntry|054|Budsquire|{{Dps}}|{{GrassType}}||68|{{Recommend}}106|45|53|53|{{Recommend}}64}}&lt;br /&gt;
{{AniilogEntry|055|Thornblade|{{Dps}}|{{GrassType}}||91|{{Recommend}}141|60|70|70|{{Recommend}}85}}&lt;br /&gt;
{{AniilogEntry|056|Sparki|{{Dps}}|{{FireType}}||60|53|{{Recommend}}101|53|53|{{Recommend}}74}}&lt;br /&gt;
{{AniilogEntry|057|Flamerion|{{Dps}}|{{FireType}}||80|70|{{Recommend}}135|70|70|{{Recommend}}98}}&lt;br /&gt;
{{AniilogEntry|058|Dewy|{{Support}}|{{DarkType}}||64|53|{{Recommend}}83|55|56|{{Recommend}}94}}&lt;br /&gt;
{{AniilogEntry|059|Fragrancier|{{Support}}|{{DarkType}}||85|70|{{Recommend}}110|73|75|{{Recommend}}125}}&lt;br /&gt;
{{AniilogEntry|060|Baleetle|{{Dps}}|{{EarthType}}||62|{{Recommend}}90|53|60|60|{{Recommend}}75}}&lt;br /&gt;
{{AniilogEntry|061|Waleetle|{{Dps}}|{{EarthType}}||82|{{Recommend}}120|70|80|80|{{Recommend}}100}}&lt;br /&gt;
{{AniilogEntry|000|Boludus|{{?}}|{{EarthType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Fentuft|{{?}}|{{ElectricType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Fenmane|{{?}}|{{ElectricType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Reefish|{{?}}|{{WaterType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Coraliz|{{?}}|{{WaterType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Malangel|{{?}}|{{IceType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Malevsera|{{?}}|{{IceType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Cozite|{{?}}|{{EarthType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Bailite|{{?}}|{{EarthType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Eko|{{?}}|{{WindType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Eklue|{{?}}|{{WindType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Cheekie|{{?}}|{{IceType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Wavwal|{{?}}|{{IceType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Pomegg|{{?}}|{{GrassType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Dazmand|{{?}}|{{ElectricType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Momand|{{?}}|{{GrassType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Fahloo|{{?}}|{{WaterType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Erlath|{{?}}|{{WaterType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Cubbo|{{?}}|{{EarthType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|000|Grizbo|{{?}}|{{EarthType}}||00|00|00|00|00|00}}&lt;br /&gt;
{{AniilogEntry|062|Besauce|{{Support}}|{{ElectricType}}||100|100|{{Recommend}}100|75|75|{{Recommend}}100}}&lt;br /&gt;
{{AniilogEntry|9996|Lunara|{{Dps}}|{{LightType}}||{{Recommend}}74|68|{{Recommend}}84|60|60|68}}&lt;br /&gt;
{{AniilogEntry|9997|Helion|{{Dps}}|{{LightType}}||{{Recommend}}74|{{Recommend}}84|68|60|60|68|}}&lt;br /&gt;
{{AniilogEntry|9998|Fennelun|{{Dps}}|{{LightType}}||{{Recommend}}100|90|{{Recommend}}110|80|80|90|}}&lt;br /&gt;
{{AniilogEntry|9999|Blazing Sun Lion|{{Dps}}|{{LightType}}||{{Recommend}}100|{{Recommend}}110|90|80|80|90|}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
{{AniilogEntry|||{{}}|{{Type}}|||||||}}&lt;br /&gt;
--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=1168</id>
		<title>Aniimo Wiki</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=1168"/>
		<updated>2025-07-18T12:42:44Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:UI LOGODark en.png|200px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:250px; background:white; float:right; margin:0 0 10px 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#dce4f7;&amp;quot; | Official Links&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
* [https://www.aniimo.com/ Website]&lt;br /&gt;
* [https://discord.com/invite/aniimo/ Discord]&lt;br /&gt;
* [https://www.youtube.com/@Aniimo_EN/ YouTube]&lt;br /&gt;
* [https://www.tiktok.com/@aniimo_na/ TikTok]&lt;br /&gt;
* [https://www.instagram.com/aniimo_en/ Instagram]&lt;br /&gt;
* [https://x.com/Aniimo_EN/ X (Twitter)]&lt;br /&gt;
* [https://www.facebook.com/AniimoGL/ Facebook]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;Welcome to the Aniimo Wiki!&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;br&amp;gt;This is a fan made, unofficial wiki for Aniimo.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Written and maintained by the players. We currently have &amp;lt;b&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/b&amp;gt; articles.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;This wiki is still a work in progress.&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Interested in helping out? Visit the [https://discord.gg/gK2tujUuSv|Aniimo Wiki Discord]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&amp;lt;b&amp;gt;Aniimo&amp;lt;/b&amp;gt; is a new free-to-play, next-gen creature-catching open-world ARPG published by Kingsglory and developed by Pawprint Studio, coming to console, PC &amp;amp; mobile in 2026!&lt;br /&gt;
&lt;br /&gt;
== Quick Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Aniilog]]&lt;br /&gt;
* [[Skills| Skill list]]&lt;br /&gt;
* [[Traits| Trait list]]&lt;br /&gt;
* [[Aniimo Forms]]&lt;br /&gt;
* [[Appearances]]&lt;br /&gt;
* [[Character]]&lt;br /&gt;
* [[Holo-Battle]]&lt;br /&gt;
* [[Home Trial]]&lt;br /&gt;
* [[Items]]&lt;br /&gt;
* [[Map]]&lt;br /&gt;
* [[NPCs]]&lt;br /&gt;
* [[Quests]]&lt;br /&gt;
* [[Resonators]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=1140</id>
		<title>Aniimo Wiki</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Aniimo_Wiki&amp;diff=1140"/>
		<updated>2025-07-17T18:54:30Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:UI LOGODark en.png|200px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:250px; background:white; float:right; margin:0 0 10px 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center; background:#dce4f7;&amp;quot; | Official Links&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
* [https://www.aniimo.com/ Website]&lt;br /&gt;
* [https://discord.com/invite/aniimo/ Discord]&lt;br /&gt;
* [https://www.youtube.com/@Aniimo_EN/ YouTube]&lt;br /&gt;
* [https://www.tiktok.com/@aniimo_na/ TikTok]&lt;br /&gt;
* [https://www.instagram.com/aniimo_en/ Instagram]&lt;br /&gt;
* [https://x.com/Aniimo_EN/ X (Twitter)]&lt;br /&gt;
* [https://www.facebook.com/AniimoGL/ Facebook]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;big&amp;gt;Welcome to the Aniimo Wiki!&amp;lt;/big&amp;gt; ===&lt;br /&gt;
&amp;lt;br&amp;gt;This is a fan made, unofficial wiki for Aniimo.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Written and maintained by the players. We currently have &amp;lt;b&amp;gt;{{NUMBEROFARTICLES}}&amp;lt;/b&amp;gt; articles.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;This wiki is still a work in progress.&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Interested in helping out? Visit the [https://discord.gg/gK2tujUuSv|Aniimo Wiki Discord]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&amp;lt;b&amp;gt;Aniimo&amp;lt;/b&amp;gt; is a new free-to-play, next-gen creature-catching open-world ARPG published by Kingsglory and developed by Pawprint Studio, coming to console, PC &amp;amp; mobile in 2026!&lt;br /&gt;
&lt;br /&gt;
== Quick Links ==&lt;br /&gt;
&lt;br /&gt;
* [[Aniilog]]&lt;br /&gt;
* [[Skills| Skill list]]&lt;br /&gt;
* [[Traits| Trait list]]&lt;br /&gt;
* [[Aniimo Forms]]&lt;br /&gt;
* [[Appearances]]&lt;br /&gt;
* [[Character]]&lt;br /&gt;
* [[Holo-Battle]]&lt;br /&gt;
* [[Home Trial]]&lt;br /&gt;
* [[Items]]&lt;br /&gt;
* [[Map]]&lt;br /&gt;
* [[NPCs]]&lt;br /&gt;
* [[Quests]]&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Appearances&amp;diff=892</id>
		<title>Appearances</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Appearances&amp;diff=892"/>
		<updated>2025-07-16T16:19:17Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Clothing ==&lt;br /&gt;
*[[File:Ui_item_711001.png|30px]] [[Fresh Blues]]&lt;br /&gt;
*[[Wayfarer]]&lt;br /&gt;
*[[Rhythm Wave]]&lt;br /&gt;
*[[Spring Bloom]]&lt;br /&gt;
*[[Azure Fantasy]]&lt;br /&gt;
*[[Petal dance]]&lt;br /&gt;
*[[Night Wing]]&lt;br /&gt;
*[[Paw Talk]]&lt;br /&gt;
*[[Bubble Sweetheart]]&lt;br /&gt;
*[[New Adventure]]&lt;br /&gt;
*[[Puffy Whispers]]&lt;br /&gt;
*Solar Citrus&lt;br /&gt;
*Tidewhisper&lt;br /&gt;
*Fortune&#039;s Crown&lt;br /&gt;
*Lunar Light&lt;br /&gt;
*Rising Wing&lt;br /&gt;
&lt;br /&gt;
== Accessory ==&lt;br /&gt;
*Emberpup Backpack&lt;br /&gt;
*Fluffy Tail&lt;br /&gt;
*Crystal Fashion Specs&lt;br /&gt;
*Azure Tech Specs&lt;br /&gt;
&lt;br /&gt;
== Aniimo Accessories ==&lt;br /&gt;
*Blooming Hairclip&lt;br /&gt;
*Chubbi Hood&lt;br /&gt;
*Shrubclaw Hairpin&lt;br /&gt;
*Emberpup Ears&lt;br /&gt;
*Scorchhowl Headband&lt;br /&gt;
*Coral Headband&lt;br /&gt;
*Coral Beats&lt;br /&gt;
*Idyll Style&lt;br /&gt;
*Swift Beats&lt;br /&gt;
*Sun Runner&lt;br /&gt;
*Polaris Beret&lt;br /&gt;
*Sleek Visor&lt;br /&gt;
*Smart Specs&lt;br /&gt;
*Snow Bow&lt;br /&gt;
*Luminator&lt;br /&gt;
*Chili Hood&lt;br /&gt;
*Metal Eyepatch&lt;br /&gt;
*Flame Seal&lt;br /&gt;
*Metal Mask&lt;br /&gt;
*Crystal Fashion Specs&lt;br /&gt;
*Azure Tech Specs&lt;br /&gt;
*Star Drops&lt;br /&gt;
*flame Kiss&lt;br /&gt;
*Bone Collar&lt;br /&gt;
*Ocean Beads&lt;br /&gt;
*Stellar Chain&lt;br /&gt;
*Shovel&lt;br /&gt;
*Mega Trumpet&lt;br /&gt;
*Shell Cauldron&lt;br /&gt;
*Blade&lt;br /&gt;
*Fashion Speaker&lt;br /&gt;
*Emberpup Backpack&lt;br /&gt;
*Hey Buddy!&lt;br /&gt;
*Puppy Pal&lt;br /&gt;
*Wolfie Pal&lt;br /&gt;
*Smiley Charm&lt;br /&gt;
*Butterfly Tie&lt;br /&gt;
*Sparkling Cube&lt;br /&gt;
*Bunny Doll&lt;br /&gt;
*Puffi Doll&lt;br /&gt;
*Fluffy Tail&lt;br /&gt;
*Tromber Doll&lt;br /&gt;
*Sheldon Doll&lt;br /&gt;
*Starry Shawl&lt;br /&gt;
*Duck Feet - Right&lt;br /&gt;
*Duck Feet - Left&lt;br /&gt;
*Fluffy Tail&lt;br /&gt;
*Jawling Doll&lt;br /&gt;
*Lotus Parasol&lt;br /&gt;
*Crystal Glove - Left&lt;br /&gt;
*Crystal Glove - Right&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
	<entry>
		<id>https://aniimo.info/index.php?title=Appearances&amp;diff=891</id>
		<title>Appearances</title>
		<link rel="alternate" type="text/html" href="https://aniimo.info/index.php?title=Appearances&amp;diff=891"/>
		<updated>2025-07-16T16:11:19Z</updated>

		<summary type="html">&lt;p&gt;Cara: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Clothing ==&lt;br /&gt;
*[[Fresh Blues]] [[File:Ui_item_711001.png|30px]]&lt;br /&gt;
*[[Wayfarer]]&lt;br /&gt;
*[[Rhythm Wave]]&lt;br /&gt;
*[[Spring Bloom]]&lt;br /&gt;
*[[Azure Fantasy]]&lt;br /&gt;
*[[Petal dance]]&lt;br /&gt;
*[[Night Wing]]&lt;br /&gt;
*[[Paw Talk]]&lt;br /&gt;
*[[Bubble Sweetheart]]&lt;br /&gt;
*[[New Adventure]]&lt;br /&gt;
*[[Puffy Whispers]]&lt;br /&gt;
*Solar Citrus&lt;br /&gt;
*Tidewhisper&lt;br /&gt;
*Fortune&#039;s Crown&lt;br /&gt;
*Lunar Light&lt;br /&gt;
*Rising Wing&lt;br /&gt;
&lt;br /&gt;
== Accessory ==&lt;br /&gt;
*Emberpup Backpack&lt;br /&gt;
*Fluffy Tail&lt;br /&gt;
*Crystal Fashion Specs&lt;br /&gt;
*Azure Tech Specs&lt;br /&gt;
&lt;br /&gt;
== Aniimo Accessories ==&lt;br /&gt;
*Blooming Hairclip&lt;br /&gt;
*Chubbi Hood&lt;br /&gt;
*Shrubclaw Hairpin&lt;br /&gt;
*Emberpup Ears&lt;br /&gt;
*Scorchhowl Headband&lt;br /&gt;
*Coral Headband&lt;br /&gt;
*Coral Beats&lt;br /&gt;
*Idyll Style&lt;br /&gt;
*Swift Beats&lt;br /&gt;
*Sun Runner&lt;br /&gt;
*Polaris Beret&lt;br /&gt;
*Sleek Visor&lt;br /&gt;
*Smart Specs&lt;br /&gt;
*Snow Bow&lt;br /&gt;
*Luminator&lt;br /&gt;
*Chili Hood&lt;br /&gt;
*Metal Eyepatch&lt;br /&gt;
*Flame Seal&lt;br /&gt;
*Metal Mask&lt;br /&gt;
*Crystal Fashion Specs&lt;br /&gt;
*Azure Tech Specs&lt;br /&gt;
*Star Drops&lt;br /&gt;
*flame Kiss&lt;br /&gt;
*Bone Collar&lt;br /&gt;
*Ocean Beads&lt;br /&gt;
*Stellar Chain&lt;br /&gt;
*Shovel&lt;br /&gt;
*Mega Trumpet&lt;br /&gt;
*Shell Cauldron&lt;br /&gt;
*Blade&lt;br /&gt;
*Fashion Speaker&lt;br /&gt;
*Emberpup Backpack&lt;br /&gt;
*Hey Buddy!&lt;br /&gt;
*Puppy Pal&lt;br /&gt;
*Wolfie Pal&lt;br /&gt;
*Smiley Charm&lt;br /&gt;
*Butterfly Tie&lt;br /&gt;
*Sparkling Cube&lt;br /&gt;
*Bunny Doll&lt;br /&gt;
*Puffi Doll&lt;br /&gt;
*Fluffy Tail&lt;br /&gt;
*Tromber Doll&lt;br /&gt;
*Sheldon Doll&lt;br /&gt;
*Starry Shawl&lt;br /&gt;
*Duck Feet - Right&lt;br /&gt;
*Duck Feet - Left&lt;br /&gt;
*Fluffy Tail&lt;br /&gt;
*Jawling Doll&lt;br /&gt;
*Lotus Parasol&lt;br /&gt;
*Crystal Glove - Left&lt;br /&gt;
*Crystal Glove - Right&lt;/div&gt;</summary>
		<author><name>Cara</name></author>
	</entry>
</feed>